Replace ObjRelocationInfo with relocation_iterator.

For MachO we need information that is not represented in ObjRelocationInfo.
Instead of copying the bits we think are needed from a relocation_iterator,
just pass the relocation_iterator down to the format specific functions.

No functionality change yet as we still drop the information once
processRelocationRef returns.

llvm-svn: 180711
diff --git a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 555ea96..46771d0 100644
--- a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -93,18 +93,6 @@
     : SectionID(id), Offset(offset), RelType(type), Addend(addend) {}
 };
 
-/// ObjRelocationInfo - relocation information as read from the object file.
-/// Used to pass around data taken from object::RelocationRef, together with
-/// the section to which the relocation points (represented by a SectionID).
-class ObjRelocationInfo {
-public:
-  unsigned  SectionID;
-  uint64_t  Offset;
-  SymbolRef Symbol;
-  uint64_t  Type;
-  int64_t   AdditionalInfo;
-};
-
 class RelocationValueRef {
 public:
   unsigned  SectionID;
@@ -286,7 +274,8 @@
 
   /// \brief Parses the object file relocation and stores it to Relocations
   ///        or SymbolRelocations (this depends on the object file type).
-  virtual void processRelocationRef(const ObjRelocationInfo &Rel,
+  virtual void processRelocationRef(unsigned SectionID,
+                                    relocation_iterator RelI,
                                     ObjectImage &Obj,
                                     ObjSectionToIDMap &ObjSectionToID,
                                     const SymbolTableMap &Symbols,