Replace ObjRelocationInfo with relocation_iterator.
For MachO we need information that is not represented in ObjRelocationInfo.
Instead of copying the bits we think are needed from a relocation_iterator,
just pass the relocation_iterator down to the format specific functions.
No functionality change yet as we still drop the information once
processRelocationRef returns.
llvm-svn: 180711
diff --git a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 555ea96..46771d0 100644
--- a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -93,18 +93,6 @@
: SectionID(id), Offset(offset), RelType(type), Addend(addend) {}
};
-/// ObjRelocationInfo - relocation information as read from the object file.
-/// Used to pass around data taken from object::RelocationRef, together with
-/// the section to which the relocation points (represented by a SectionID).
-class ObjRelocationInfo {
-public:
- unsigned SectionID;
- uint64_t Offset;
- SymbolRef Symbol;
- uint64_t Type;
- int64_t AdditionalInfo;
-};
-
class RelocationValueRef {
public:
unsigned SectionID;
@@ -286,7 +274,8 @@
/// \brief Parses the object file relocation and stores it to Relocations
/// or SymbolRelocations (this depends on the object file type).
- virtual void processRelocationRef(const ObjRelocationInfo &Rel,
+ virtual void processRelocationRef(unsigned SectionID,
+ relocation_iterator RelI,
ObjectImage &Obj,
ObjSectionToIDMap &ObjSectionToID,
const SymbolTableMap &Symbols,