No need to use CGM.getCXXABI() from CXXABI
llvm-svn: 194584
diff --git a/clang/lib/CodeGen/MicrosoftCXXABI.cpp b/clang/lib/CodeGen/MicrosoftCXXABI.cpp
index 9c11893..8617482 100644
--- a/clang/lib/CodeGen/MicrosoftCXXABI.cpp
+++ b/clang/lib/CodeGen/MicrosoftCXXABI.cpp
@@ -506,8 +506,8 @@
if (!I->second.hasVtorDisp())
continue;
- llvm::Value *VBaseOffset = CGM.getCXXABI().GetVirtualBaseClassOffset(
- CGF, getThisValue(CGF), RD, I->first);
+ llvm::Value *VBaseOffset =
+ GetVirtualBaseClassOffset(CGF, getThisValue(CGF), RD, I->first);
// FIXME: it doesn't look right that we SExt in GetVirtualBaseClassOffset()
// just to Trunc back immediately.
VBaseOffset = Builder.CreateTruncOrBitCast(VBaseOffset, CGF.Int32Ty);
@@ -642,8 +642,8 @@
StaticOffset += Layout.getVBaseClassOffset(ML.VBase);
} else {
This = CGF.Builder.CreateBitCast(This, charPtrTy);
- llvm::Value *VBaseOffset = CGM.getCXXABI()
- .GetVirtualBaseClassOffset(CGF, This, MD->getParent(), ML.VBase);
+ llvm::Value *VBaseOffset =
+ GetVirtualBaseClassOffset(CGF, This, MD->getParent(), ML.VBase);
This = CGF.Builder.CreateInBoundsGEP(This, VBaseOffset);
}
}