|  | //===-- SparcTargetMachine.cpp - Define TargetMachine for Sparc -----------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "SparcMCAsmInfo.h" | 
|  | #include "SparcTargetMachine.h" | 
|  | #include "Sparc.h" | 
|  | #include "llvm/PassManager.h" | 
|  | #include "llvm/Target/TargetRegistry.h" | 
|  | using namespace llvm; | 
|  |  | 
|  | extern "C" void LLVMInitializeSparcTarget() { | 
|  | // Register the target. | 
|  | RegisterTargetMachine<SparcTargetMachine> X(TheSparcTarget); | 
|  | RegisterAsmInfo<SparcELFMCAsmInfo> Y(TheSparcTarget); | 
|  |  | 
|  | } | 
|  |  | 
|  | /// SparcTargetMachine ctor - Create an ILP32 architecture model | 
|  | /// | 
|  | SparcTargetMachine::SparcTargetMachine(const Target &T, const std::string &TT, | 
|  | const std::string &FS) | 
|  | : LLVMTargetMachine(T, TT), | 
|  | DataLayout("E-p:32:32-f128:128:128"), | 
|  | Subtarget(TT, FS), TLInfo(*this), InstrInfo(Subtarget), | 
|  | FrameInfo(TargetFrameInfo::StackGrowsDown, 8, 0) { | 
|  | } | 
|  |  | 
|  | bool SparcTargetMachine::addInstSelector(PassManagerBase &PM, | 
|  | CodeGenOpt::Level OptLevel) { | 
|  | PM.add(createSparcISelDag(*this)); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// addPreEmitPass - This pass may be implemented by targets that want to run | 
|  | /// passes immediately before machine code is emitted.  This should return | 
|  | /// true if -print-machineinstrs should print out the code after the passes. | 
|  | bool SparcTargetMachine::addPreEmitPass(PassManagerBase &PM, | 
|  | CodeGenOpt::Level OptLevel){ | 
|  | PM.add(createSparcFPMoverPass(*this)); | 
|  | PM.add(createSparcDelaySlotFillerPass(*this)); | 
|  | return true; | 
|  | } |