We try to avoid static objects. These are on the error path for unsupported features
in the socket, so just returning freshly constructed objects is fine.
llvm-svn: 259443
diff --git a/lldb/source/Host/common/UDPSocket.cpp b/lldb/source/Host/common/UDPSocket.cpp
index 8297232..9a2028e 100644
--- a/lldb/source/Host/common/UDPSocket.cpp
+++ b/lldb/source/Host/common/UDPSocket.cpp
@@ -27,7 +27,7 @@
const int kDomain = AF_INET;
const int kType = SOCK_DGRAM;
-const Error kNotSupported("Not supported");
+static const char *g_not_supported_error = "Not supported";
}
@@ -55,19 +55,19 @@
Error
UDPSocket::Connect(llvm::StringRef name)
{
- return kNotSupported;
+ return Error("%s", g_not_supported_error);
}
Error
UDPSocket::Listen(llvm::StringRef name, int backlog)
{
- return kNotSupported;
+ return Error("%s", g_not_supported_error);
}
Error
UDPSocket::Accept(llvm::StringRef name, bool child_processes_inherit, Socket *&socket)
{
- return kNotSupported;
+ return Error("%s", g_not_supported_error);
}
Error