Add minnum / maxnum to APFloat
llvm-svn: 219475
diff --git a/llvm/unittests/ADT/APFloatTest.cpp b/llvm/unittests/ADT/APFloatTest.cpp
index 8a29b86..880e831 100644
--- a/llvm/unittests/ADT/APFloatTest.cpp
+++ b/llvm/unittests/ADT/APFloatTest.cpp
@@ -476,6 +476,28 @@
}
}
+TEST(APFloatTest, MinNum) {
+ APFloat f1(1.0);
+ APFloat f2(2.0);
+ APFloat nan = APFloat::getNaN(APFloat::IEEEdouble);
+
+ EXPECT_EQ(1.0, minnum(f1, f2).convertToDouble());
+ EXPECT_EQ(1.0, minnum(f2, f1).convertToDouble());
+ EXPECT_EQ(1.0, minnum(f1, nan).convertToDouble());
+ EXPECT_EQ(1.0, minnum(nan, f1).convertToDouble());
+}
+
+TEST(APFloatTest, MaxNum) {
+ APFloat f1(1.0);
+ APFloat f2(2.0);
+ APFloat nan = APFloat::getNaN(APFloat::IEEEdouble);
+
+ EXPECT_EQ(2.0, maxnum(f1, f2).convertToDouble());
+ EXPECT_EQ(2.0, maxnum(f2, f1).convertToDouble());
+ EXPECT_EQ(1.0, maxnum(f1, nan).convertToDouble());
+ EXPECT_EQ(1.0, minnum(nan, f1).convertToDouble());
+}
+
TEST(APFloatTest, Denormal) {
APFloat::roundingMode rdmd = APFloat::rmNearestTiesToEven;