* Add names to the symbol table for pool types and modified types
* Handle more complex structure so that power works almost
* Fix bug with pooldestroy call where we passed in the size of the object
  instead of the pool to destroy.  bisort is now pool allocated successfully!

llvm-svn: 2238
1 file changed
tree: e6a0c23fc99aa4bf6152f5fab4e76579dc24a2f1
  1. llvm/