Change references to the Method class to be references to the Function
class.  The Method class is obsolete (renamed) and all references to it
are being converted over to Function.

llvm-svn: 2144
diff --git a/llvm/lib/Transforms/IPO/InlineSimple.cpp b/llvm/lib/Transforms/IPO/InlineSimple.cpp
index 51cde2e..d720c3c 100644
--- a/llvm/lib/Transforms/IPO/InlineSimple.cpp
+++ b/llvm/lib/Transforms/IPO/InlineSimple.cpp
@@ -1,26 +1,23 @@
-//===- MethodInlining.cpp - Code to perform method inlining ---------------===//
+//===- FunctionInlining.cpp - Code to perform function inlining -----------===//
 //
-// This file implements inlining of methods.
+// This file implements inlining of functions.
 //
 // Specifically, this:
-//   * Exports functionality to inline any method call
-//   * Inlines methods that consist of a single basic block
-//   * Is able to inline ANY method call
-//   . Has a smart heuristic for when to inline a method
+//   * Exports functionality to inline any function call
+//   * Inlines functions that consist of a single basic block
+//   * Is able to inline ANY function call
+//   . Has a smart heuristic for when to inline a function
 //
 // Notice that:
 //   * This pass opens up a lot of opportunities for constant propogation.  It
 //     is a good idea to to run a constant propogation pass, then a DCE pass 
 //     sometime after running this pass.
 //
-// TODO: Currently this throws away all of the symbol names in the method being
-//       inlined.  This shouldn't happen.
-//
 //===----------------------------------------------------------------------===//
 
 #include "llvm/Transforms/MethodInlining.h"
 #include "llvm/Module.h"
-#include "llvm/Method.h"
+#include "llvm/Function.h"
 #include "llvm/Pass.h"
 #include "llvm/iTerminators.h"
 #include "llvm/iPHINode.h"
@@ -53,7 +50,7 @@
   }
 }
 
-// InlineMethod - This function forcibly inlines the called method into the
+// InlineMethod - This function forcibly inlines the called function into the
 // basic block of the caller.  This returns false if it is not possible to
 // inline this call.  The program is still in a well defined state if this 
 // occurs though.
@@ -61,16 +58,16 @@
 // Note that this only does one level of inlining.  For example, if the 
 // instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now 
 // exists in the instruction stream.  Similiarly this will inline a recursive
-// method by one level.
+// function by one level.
 //
 bool InlineMethod(BasicBlock::iterator CIIt) {
   assert(isa<CallInst>(*CIIt) && "InlineMethod only works on CallInst nodes!");
   assert((*CIIt)->getParent() && "Instruction not embedded in basic block!");
-  assert((*CIIt)->getParent()->getParent() && "Instruction not in method!");
+  assert((*CIIt)->getParent()->getParent() && "Instruction not in function!");
 
   CallInst *CI = cast<CallInst>(*CIIt);
   const Function *CalledMeth = CI->getCalledFunction();
-  if (CalledMeth == 0 ||   // Can't inline external method or indirect call!
+  if (CalledMeth == 0 ||   // Can't inline external function or indirect call!
       CalledMeth->isExternal()) return false;
 
   //cerr << "Inlining " << CalledMeth->getName() << " into " 
@@ -90,7 +87,7 @@
 
   // If we have a return value generated by this call, convert it into a PHI 
   // node that gets values from each of the old RET instructions in the original
-  // method.
+  // function.
   //
   PHINode *PHI = 0;
   if (CalledMeth->getReturnType() != Type::VoidTy) {
@@ -107,26 +104,26 @@
     CI->replaceAllUsesWith(PHI);
   }
 
-  // Keep a mapping between the original method's values and the new duplicated
-  // code's values.  This includes all of: Method arguments, instruction values,
-  // constant pool entries, and basic blocks.
+  // Keep a mapping between the original function's values and the new
+  // duplicated code's values.  This includes all of: Function arguments,
+  // instruction values, constant pool entries, and basic blocks.
   //
   std::map<const Value *, Value*> ValueMap;
 
-  // Add the method arguments to the mapping: (start counting at 1 to skip the
-  // method reference itself)
+  // Add the function arguments to the mapping: (start counting at 1 to skip the
+  // function reference itself)
   //
-  Method::ArgumentListType::const_iterator PTI = 
+  Function::ArgumentListType::const_iterator PTI = 
     CalledMeth->getArgumentList().begin();
   for (unsigned a = 1, E = CI->getNumOperands(); a != E; ++a, ++PTI)
     ValueMap[*PTI] = CI->getOperand(a);
   
   ValueMap[NewBB] = NewBB;  // Returns get converted to reference NewBB
 
-  // Loop over all of the basic blocks in the method, inlining them as 
-  // appropriate.  Keep track of the first basic block of the method...
+  // Loop over all of the basic blocks in the function, inlining them as 
+  // appropriate.  Keep track of the first basic block of the function...
   //
-  for (Method::const_iterator BI = CalledMeth->begin(); 
+  for (Function::const_iterator BI = CalledMeth->begin(); 
        BI != CalledMeth->end(); ++BI) {
     const BasicBlock *BB = *BI;
     assert(BB->getTerminator() && "BasicBlock doesn't have terminator!?!?");
@@ -161,7 +158,7 @@
       if (PHI) {   // The PHI node should include this value!
 	assert(RI->getReturnValue() && "Ret should have value!");
 	assert(RI->getReturnValue()->getType() == PHI->getType() && 
-	       "Ret value not consistent in method!");
+	       "Ret value not consistent in function!");
 	PHI->addIncoming((Value*)RI->getReturnValue(), cast<BasicBlock>(BB));
       }
 
@@ -174,16 +171,16 @@
       break;
 
     default:
-      cerr << "MethodInlining: Don't know how to handle terminator: " << TI;
+      cerr << "FunctionInlining: Don't know how to handle terminator: " << TI;
       abort();
     }
   }
 
 
-  // Loop over all of the instructions in the method, fixing up operand 
+  // Loop over all of the instructions in the function, fixing up operand 
   // references as we go.  This uses ValueMap to do all the hard work.
   //
-  for (Method::const_iterator BI = CalledMeth->begin(); 
+  for (Function::const_iterator BI = CalledMeth->begin(); 
        BI != CalledMeth->end(); ++BI) {
     const BasicBlock *BB = *BI;
     BasicBlock *NBB = (BasicBlock*)ValueMap[BB];
@@ -197,7 +194,7 @@
   if (PHI) RemapInstruction(PHI, ValueMap);  // Fix the PHI node also...
 
   // Change the branch that used to go to NewBB to branch to the first basic 
-  // block of the inlined method.
+  // block of the inlined function.
   //
   TerminatorInst *Br = OrigBB->getTerminator();
   assert(Br && Br->getOpcode() == Instruction::Br && 
@@ -220,15 +217,15 @@
   return InlineMethod(CallIt);
 }
 
-static inline bool ShouldInlineMethod(const CallInst *CI, const Method *M) {
+static inline bool ShouldInlineFunction(const CallInst *CI, const Function *F) {
   assert(CI->getParent() && CI->getParent()->getParent() && 
 	 "Call not embedded into a method!");
 
   // Don't inline a recursive call.
-  if (CI->getParent()->getParent() == M) return false;
+  if (CI->getParent()->getParent() == F) return false;
 
   // Don't inline something too big.  This is a really crappy heuristic
-  if (M->size() > 3) return false;
+  if (F->size() > 3) return false;
 
   // Don't inline into something too big. This is a **really** crappy heuristic
   if (CI->getParent()->getParent()->size() > 10) return false;
@@ -238,30 +235,30 @@
 }
 
 
-static inline bool DoMethodInlining(BasicBlock *BB) {
+static inline bool DoFunctionInlining(BasicBlock *BB) {
   for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
     if (CallInst *CI = dyn_cast<CallInst>(*I)) {
-      // Check to see if we should inline this method
-      Method *F = CI->getCalledFunction();
-      if (F && ShouldInlineMethod(CI, F))
+      // Check to see if we should inline this function
+      Function *F = CI->getCalledFunction();
+      if (F && ShouldInlineFunction(CI, F))
 	return InlineMethod(I);
     }
   }
   return false;
 }
 
-// doMethodInlining - Use a heuristic based approach to inline methods that
+// doFunctionInlining - Use a heuristic based approach to inline functions that
 // seem to look good.
 //
-static bool doMethodInlining(Method *M) {
+static bool doFunctionInlining(Function *F) {
   bool Changed = false;
 
   // Loop through now and inline instructions a basic block at a time...
-  for (Method::iterator I = M->begin(); I != M->end(); )
-    if (DoMethodInlining(*I)) {
+  for (Function::iterator I = F->begin(); I != F->end(); )
+    if (DoFunctionInlining(*I)) {
       Changed = true;
       // Iterator is now invalidated by new basic blocks inserted
-      I = M->begin();
+      I = F->begin();
     } else {
       ++I;
     }
@@ -270,11 +267,11 @@
 }
 
 namespace {
-  struct MethodInlining : public MethodPass {
-    virtual bool runOnMethod(Method *M) {
-      return doMethodInlining(M);
+  struct FunctionInlining : public MethodPass {
+    virtual bool runOnMethod(Function *F) {
+      return doFunctionInlining(F);
     }
   };
 }
 
-Pass *createMethodInliningPass() { return new MethodInlining(); }
+Pass *createMethodInliningPass() { return new FunctionInlining(); }