[WebAssembly] Massive instruction renaming

Summary:
An automated renaming of all the instructions listed at
https://github.com/WebAssembly/spec/issues/884#issuecomment-426433329
as well as some similarly-named identifiers.

Reviewers: aheejin, dschuff, aardappel

Subscribers: sbc100, jgravelle-google, eraman, sunfish, jfb, llvm-commits

Differential Revision: https://reviews.llvm.org/D56338

llvm-svn: 350609
diff --git a/llvm/test/CodeGen/WebAssembly/userstack.ll b/llvm/test/CodeGen/WebAssembly/userstack.ll
index 9b4f283..f26240d 100644
--- a/llvm/test/CodeGen/WebAssembly/userstack.ll
+++ b/llvm/test/CodeGen/WebAssembly/userstack.ll
@@ -10,37 +10,37 @@
 ; Check that there is an extra local for the stack pointer.
 ; CHECK: .local i32{{$}}
 define void @alloca32() noredzone {
- ; CHECK-NEXT: get_global $push[[L2:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK-NEXT: global.get $push[[L2:.+]]=, __stack_pointer@GLOBAL{{$}}
  ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16
  ; CHECK-NEXT: i32.sub $push[[L9:.+]]=, $pop[[L2]], $pop[[L3]]
- ; CHECK-NEXT: tee_local $push[[L8:.+]]=, [[SP:.+]], $pop[[L9]]{{$}}
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L8]]{{$}}
+ ; CHECK-NEXT: local.tee $push[[L8:.+]]=, [[SP:.+]], $pop[[L9]]{{$}}
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L8]]{{$}}
  %retval = alloca i32
- ; CHECK: get_local $push[[L4:.+]]=, [[SP]]{{$}}
+ ; CHECK: local.get $push[[L4:.+]]=, [[SP]]{{$}}
  ; CHECK: i32.const $push[[L0:.+]]=, 0
  ; CHECK: i32.store 12($pop[[L4]]), $pop[[L0]]
  store i32 0, i32* %retval
- ; CHECK: get_local $push[[L6:.+]]=, [[SP]]{{$}}
+ ; CHECK: local.get $push[[L6:.+]]=, [[SP]]{{$}}
  ; CHECK-NEXT: i32.const $push[[L5:.+]]=, 16
  ; CHECK-NEXT: i32.add $push[[L7:.+]]=, $pop[[L6]], $pop[[L5]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L7]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L7]]
  ret void
 }
 
 ; CHECK-LABEL: alloca3264:
 ; CHECK: .local i32{{$}}
 define void @alloca3264() {
- ; CHECK: get_global $push[[L3:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK: global.get $push[[L3:.+]]=, __stack_pointer@GLOBAL{{$}}
  ; CHECK-NEXT: i32.const $push[[L4:.+]]=, 16
  ; CHECK-NEXT: i32.sub $push[[L6:.+]]=, $pop[[L3]], $pop[[L4]]
- ; CHECK-NEXT: tee_local $push[[L5:.+]]=, [[SP:.+]], $pop[[L6]]
+ ; CHECK-NEXT: local.tee $push[[L5:.+]]=, [[SP:.+]], $pop[[L6]]
  %r1 = alloca i32
  %r2 = alloca double
  store i32 0, i32* %r1
  store double 0.0, double* %r2
  ; CHECK-NEXT: i64.const $push[[L1:.+]]=, 0
  ; CHECK-NEXT: i64.store 0($pop[[L5]]), $pop[[L1]]
- ; CHECK-NEXT: get_local $push[[L2:.+]]=, [[SP]]{{$}}
+ ; CHECK-NEXT: local.get $push[[L2:.+]]=, [[SP]]{{$}}
  ; CHECK-NEXT: i32.const $push[[L0:.+]]=, 0
  ; CHECK-NEXT: i32.store 12($pop[[L2]]), $pop[[L0]]
  ; CHECK-NEXT: return
@@ -50,18 +50,18 @@
 ; CHECK-LABEL: allocarray:
 ; CHECK: .local i32{{$}}
 define void @allocarray() {
- ; CHECK-NEXT: get_global $push[[L4:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK-NEXT: global.get $push[[L4:.+]]=, __stack_pointer@GLOBAL{{$}}
  ; CHECK-NEXT: i32.const $push[[L5:.+]]=, 144{{$}}
  ; CHECK-NEXT: i32.sub $push[[L12:.+]]=, $pop[[L4]], $pop[[L5]]
- ; CHECK-NEXT: tee_local $push[[L11:.+]]=, 0, $pop[[L12]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L11]]
+ ; CHECK-NEXT: local.tee $push[[L11:.+]]=, 0, $pop[[L12]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L11]]
  %r = alloca [33 x i32]
 
  ; CHECK:      i32.const $push{{.+}}=, 24
  ; CHECK-NEXT: i32.add $push[[L3:.+]]=, $pop{{.+}}, $pop{{.+}}
  ; CHECK-NEXT: i32.const $push[[L1:.+]]=, 1{{$}}
  ; CHECK-NEXT: i32.store 0($pop[[L3]]), $pop[[L1]]{{$}}
- ; CHECK-NEXT: get_local $push[[L4:.+]]=, 0{{$}}
+ ; CHECK-NEXT: local.get $push[[L4:.+]]=, 0{{$}}
  ; CHECK-NEXT: i32.const $push[[L10:.+]]=, 1{{$}}
  ; CHECK-NEXT: i32.store 12($pop[[L4]]), $pop[[L10]]{{$}}
  %p = getelementptr [33 x i32], [33 x i32]* %r, i32 0, i32 0
@@ -69,10 +69,10 @@
  %p2 = getelementptr [33 x i32], [33 x i32]* %r, i32 0, i32 3
  store i32 1, i32* %p2
 
- ; CHECK-NEXT: get_local $push[[L2:.+]]=, [[SP]]{{$}}
+ ; CHECK-NEXT: local.get $push[[L2:.+]]=, [[SP]]{{$}}
  ; CHECK-NEXT: i32.const $push[[L7:.+]]=, 144
  ; CHECK-NEXT: i32.add $push[[L8:.+]]=, $pop[[L2]], $pop[[L7]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L8]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L8]]
  ret void
 }
 
@@ -80,24 +80,24 @@
 define void @non_mem_use(i8** %addr) {
  ; CHECK: i32.const $push[[L2:.+]]=, 48
  ; CHECK-NEXT: i32.sub $push[[L12:.+]]=, {{.+}}, $pop[[L2]]
- ; CHECK-NEXT: tee_local $push[[L11:.+]]=, [[SP:.+]], $pop[[L12]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L11]]
+ ; CHECK-NEXT: local.tee $push[[L11:.+]]=, [[SP:.+]], $pop[[L12]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L11]]
  %buf = alloca [27 x i8], align 16
  %r = alloca i64
  %r2 = alloca i64
  ; %r is at SP+8
- ; CHECK: get_local $push[[L3:.+]]=, [[SP]]
+ ; CHECK: local.get $push[[L3:.+]]=, [[SP]]
  ; CHECK: i32.const $push[[OFF:.+]]=, 8
  ; CHECK-NEXT: i32.add $push[[ARG1:.+]]=, $pop[[L3]], $pop[[OFF]]
  ; CHECK-NEXT: call ext_func@FUNCTION, $pop[[ARG1]]
  call void @ext_func(i64* %r)
  ; %r2 is at SP+0, no add needed
- ; CHECK: get_local $push[[L4:.+]]=, [[SP]]
+ ; CHECK: local.get $push[[L4:.+]]=, [[SP]]
  ; CHECK-NEXT: call ext_func@FUNCTION, $pop[[L4]]
  call void @ext_func(i64* %r2)
  ; Use as a value, but in a store
  ; %buf is at SP+16
- ; CHECK: get_local $push[[L5:.+]]=, [[SP]]
+ ; CHECK: local.get $push[[L5:.+]]=, [[SP]]
  ; CHECK: i32.const $push[[OFF:.+]]=, 16
  ; CHECK-NEXT: i32.add $push[[VAL:.+]]=, $pop[[L5]], $pop[[OFF]]
  ; CHECK-NEXT: i32.store 0($pop{{.+}}), $pop[[VAL]]
@@ -109,11 +109,11 @@
 ; CHECK-LABEL: allocarray_inbounds:
 ; CHECK: .local i32{{$}}
 define void @allocarray_inbounds() {
- ; CHECK: get_global $push[[L3:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK: global.get $push[[L3:.+]]=, __stack_pointer@GLOBAL{{$}}
  ; CHECK-NEXT: i32.const $push[[L4:.+]]=, 32{{$}}
  ; CHECK-NEXT: i32.sub $push[[L11:.+]]=, $pop[[L3]], $pop[[L4]]
- ; CHECK-NEXT: tee_local $push[[L10:.+]]=, [[SP:.+]], $pop[[L11]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L10]]{{$}}
+ ; CHECK-NEXT: local.tee $push[[L10:.+]]=, [[SP:.+]], $pop[[L11]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L10]]{{$}}
  %r = alloca [5 x i32]
  ; CHECK: i32.const $push[[L3:.+]]=, 1
  ; CHECK-DAG: i32.store 24(${{.+}}), $pop[[L3]]
@@ -127,35 +127,35 @@
  ; CHECK: call ext_func
  ; CHECK: i32.const $push[[L5:.+]]=, 32{{$}}
  ; CHECK-NEXT: i32.add $push[[L7:.+]]=, ${{.+}}, $pop[[L5]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L7]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L7]]
  ret void
 }
 
 ; CHECK-LABEL: dynamic_alloca:
 define void @dynamic_alloca(i32 %alloc) {
- ; CHECK: get_global $push[[L13:.+]]=, __stack_pointer@GLOBAL{{$}}
- ; CHECK-NEXT: tee_local $push[[L12:.+]]=, [[SP:.+]], $pop[[L13]]{{$}}
+ ; CHECK: global.get $push[[L13:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK-NEXT: local.tee $push[[L12:.+]]=, [[SP:.+]], $pop[[L13]]{{$}}
  ; Target independent codegen bumps the stack pointer.
  ; CHECK: i32.sub
  ; Check that SP is written back to memory after decrement
- ; CHECK: set_global __stack_pointer@GLOBAL,
+ ; CHECK: global.set __stack_pointer@GLOBAL,
  %r = alloca i32, i32 %alloc
  ; Target-independent codegen also calculates the store addr
  ; CHECK: call ext_func_i32@FUNCTION
  call void @ext_func_i32(i32* %r)
- ; CHECK: set_global __stack_pointer@GLOBAL, $pop{{.+}}
+ ; CHECK: global.set __stack_pointer@GLOBAL, $pop{{.+}}
  ret void
 }
 
 ; CHECK-LABEL: dynamic_alloca_redzone:
 define void @dynamic_alloca_redzone(i32 %alloc) {
- ; CHECK: get_global $push[[L13:.+]]=, __stack_pointer@GLOBAL{{$}}
- ; CHECK-NEXT: tee_local $push[[L12:.+]]=, [[SP:.+]], $pop[[L13]]{{$}}
+ ; CHECK: global.get $push[[L13:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK-NEXT: local.tee $push[[L12:.+]]=, [[SP:.+]], $pop[[L13]]{{$}}
  ; Target independent codegen bumps the stack pointer
  ; CHECK: i32.sub
  %r = alloca i32, i32 %alloc
- ; CHECK-NEXT: tee_local       $push[[L8:.+]]=, {{.+}}, $pop
- ; CHECK: get_local $push[[L7:.+]]=, 0{{$}}
+ ; CHECK-NEXT: local.tee       $push[[L8:.+]]=, {{.+}}, $pop
+ ; CHECK: local.get $push[[L7:.+]]=, 0{{$}}
  ; CHECK-NEXT: i32.const       $push[[L6:.+]]=, 0{{$}}
  ; CHECK-NEXT: i32.store       0($pop[[L7]]), $pop[[L6]]{{$}}
  store i32 0, i32* %r
@@ -166,15 +166,15 @@
 ; CHECK-LABEL: dynamic_static_alloca:
 define void @dynamic_static_alloca(i32 %alloc) noredzone {
  ; Decrement SP in the prolog by the static amount and writeback to memory.
- ; CHECK: get_global $push[[L11:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK: global.get $push[[L11:.+]]=, __stack_pointer@GLOBAL{{$}}
  ; CHECK-NEXT: i32.const $push[[L12:.+]]=, 16
  ; CHECK-NEXT: i32.sub $push[[L23:.+]]=, $pop[[L11]], $pop[[L12]]
- ; CHECK-NEXT: tee_local $push[[L22:.+]]=, [[SP:.+]], $pop[[L23]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L22]]
+ ; CHECK-NEXT: local.tee $push[[L22:.+]]=, [[SP:.+]], $pop[[L23]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L22]]
 
  ; Alloc and write to a static alloca
- ; CHECK: get_local $push[[L21:.+]]=, [[SP:.+]]
- ; CHECK-NEXT: tee_local $push[[pushedFP:.+]]=, [[FP:.+]], $pop[[L21]]
+ ; CHECK: local.get $push[[L21:.+]]=, [[SP:.+]]
+ ; CHECK-NEXT: local.tee $push[[pushedFP:.+]]=, [[FP:.+]], $pop[[L21]]
  ; CHECK-NEXT: i32.const $push[[L0:.+]]=, 101
  ; CHECK-NEXT: i32.store [[static_offset:.+]]($pop[[pushedFP]]), $pop[[L0]]
  %static = alloca i32
@@ -182,19 +182,19 @@
 
  ; Decrement SP in the body by the dynamic amount.
  ; CHECK: i32.sub
- ; CHECK: tee_local $push[[L16:.+]]=, [[dynamic_local:.+]], $pop{{.+}}
- ; CHECK: tee_local $push[[L15:.+]]=, [[other:.+]], $pop[[L16]]{{$}}
- ; CHECK: set_global __stack_pointer@GLOBAL, $pop[[L15]]{{$}}
+ ; CHECK: local.tee $push[[L16:.+]]=, [[dynamic_local:.+]], $pop{{.+}}
+ ; CHECK: local.tee $push[[L15:.+]]=, [[other:.+]], $pop[[L16]]{{$}}
+ ; CHECK: global.set __stack_pointer@GLOBAL, $pop[[L15]]{{$}}
  %dynamic = alloca i32, i32 %alloc
 
  ; Ensure we don't modify the frame pointer after assigning it.
  ; CHECK-NOT: $[[FP]]=
 
  ; Ensure the static address doesn't change after modifying the stack pointer.
- ; CHECK: get_local $push[[L17:.+]]=, [[FP]]
+ ; CHECK: local.get $push[[L17:.+]]=, [[FP]]
  ; CHECK: i32.const $push[[L7:.+]]=, 102
  ; CHECK-NEXT: i32.store [[static_offset]]($pop[[L17]]), $pop[[L7]]
- ; CHECK-NEXT: get_local $push[[L9:.+]]=, [[dynamic_local]]{{$}}
+ ; CHECK-NEXT: local.get $push[[L9:.+]]=, [[dynamic_local]]{{$}}
  ; CHECK-NEXT: i32.const $push[[L8:.+]]=, 103
  ; CHECK-NEXT: i32.store 0($pop[[L9]]), $pop[[L8]]
  store volatile i32 102, i32* %static
@@ -202,20 +202,20 @@
 
  ; Decrement SP in the body by the dynamic amount.
  ; CHECK: i32.sub
- ; CHECK: tee_local $push{{.+}}=, [[dynamic2_local:.+]], $pop{{.+}}
+ ; CHECK: local.tee $push{{.+}}=, [[dynamic2_local:.+]], $pop{{.+}}
  %dynamic.2 = alloca i32, i32 %alloc
 
  ; CHECK-NOT: $[[FP]]=
 
  ; Ensure neither the static nor dynamic address changes after the second
  ; modification of the stack pointer.
- ; CHECK: get_local $push[[L22:.+]]=, [[FP]]
+ ; CHECK: local.get $push[[L22:.+]]=, [[FP]]
  ; CHECK: i32.const $push[[L9:.+]]=, 104
  ; CHECK-NEXT: i32.store [[static_offset]]($pop[[L22]]), $pop[[L9]]
- ; CHECK-NEXT: get_local $push[[L23:.+]]=, [[dynamic_local]]
+ ; CHECK-NEXT: local.get $push[[L23:.+]]=, [[dynamic_local]]
  ; CHECK-NEXT: i32.const $push[[L10:.+]]=, 105
  ; CHECK-NEXT: i32.store 0($pop[[L23]]), $pop[[L10]]
- ; CHECK-NEXT: get_local $push[[L23:.+]]=, [[dynamic2_local]]
+ ; CHECK-NEXT: local.get $push[[L23:.+]]=, [[dynamic2_local]]
  ; CHECK-NEXT: i32.const $push[[L11:.+]]=, 106
  ; CHECK-NEXT: i32.store 0($pop[[L23]]), $pop[[L11]]
  store volatile i32 104, i32* %static
@@ -223,10 +223,10 @@
  store volatile i32 106, i32* %dynamic.2
 
  ; Writeback to memory.
- ; CHECK: get_local $push[[L24:.+]]=, [[FP]]{{$}}
+ ; CHECK: local.get $push[[L24:.+]]=, [[FP]]{{$}}
  ; CHECK: i32.const $push[[L18:.+]]=, 16
  ; CHECK-NEXT: i32.add $push[[L19:.+]]=, $pop[[L24]], $pop[[L18]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L19]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L19]]
  ret void
 }
 
@@ -235,17 +235,17 @@
 
 ; CHECK-LABEL: llvm_stack_builtins:
 define void @llvm_stack_builtins(i32 %alloc) noredzone {
- ; CHECK: get_global $push[[L11:.+]]=, __stack_pointer@GLOBAL{{$}}
- ; CHECK-NEXT: tee_local $push[[L10:.+]]=, {{.+}}, $pop[[L11]]
- ; CHECK-NEXT: set_local [[STACK:.+]], $pop[[L10]]
+ ; CHECK: global.get $push[[L11:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK-NEXT: local.tee $push[[L10:.+]]=, {{.+}}, $pop[[L11]]
+ ; CHECK-NEXT: local.set [[STACK:.+]], $pop[[L10]]
  %stack = call i8* @llvm.stacksave()
 
  ; Ensure we don't reassign the stacksave local
- ; CHECK-NOT: set_local [[STACK]],
+ ; CHECK-NOT: local.set [[STACK]],
  %dynamic = alloca i32, i32 %alloc
 
- ; CHECK: get_local $push[[L12:.+]]=, [[STACK]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L12]]
+ ; CHECK: local.get $push[[L12:.+]]=, [[STACK]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L12]]
  call void @llvm.stackrestore(i8* %stack)
 
  ret void
@@ -256,15 +256,15 @@
 ; moved after the stack pointer was updated for the dynamic alloca.
 ; CHECK-LABEL: dynamic_alloca_nouse:
 define void @dynamic_alloca_nouse(i32 %alloc) noredzone {
- ; CHECK: get_global $push[[L11:.+]]=, __stack_pointer@GLOBAL{{$}}
- ; CHECK-NEXT: tee_local $push[[L10:.+]]=, {{.+}}, $pop[[L11]]
- ; CHECK-NEXT: set_local [[FP:.+]], $pop[[L10]]
+ ; CHECK: global.get $push[[L11:.+]]=, __stack_pointer@GLOBAL{{$}}
+ ; CHECK-NEXT: local.tee $push[[L10:.+]]=, {{.+}}, $pop[[L11]]
+ ; CHECK-NEXT: local.set [[FP:.+]], $pop[[L10]]
  %dynamic = alloca i32, i32 %alloc
 
- ; CHECK-NOT: set_local [[FP]],
+ ; CHECK-NOT: local.set [[FP]],
 
- ; CHECK: get_local $push[[L12:.+]]=, [[FP]]
- ; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L12]]
+ ; CHECK: local.get $push[[L12:.+]]=, [[FP]]
+ ; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L12]]
  ret void
 }
 
@@ -278,12 +278,12 @@
  %addr = alloca i32
  ; CHECK: i32.const $push[[OFF:.+]]=, 12
  ; CHECK-NEXT: i32.add $push[[ADDR:.+]]=, $pop[[L3]], $pop[[OFF]]
- ; CHECK-NEXT: set_local [[COPY:.+]], $pop[[ADDR]]
+ ; CHECK-NEXT: local.set [[COPY:.+]], $pop[[ADDR]]
  br label %body
 body:
  %a = phi i32* [%addr, %entry], [%b, %body]
  store i32 1, i32* %a
- ; CHECK: get_local $push[[L12:.+]]=, [[COPY]]
+ ; CHECK: local.get $push[[L12:.+]]=, [[COPY]]
  ; CHECK: i32.store 0($pop[[L12]]),
  br i1 %cond, label %body, label %exit
 exit:
@@ -295,11 +295,11 @@
 
 ; Test __builtin_frame_address(0).
 ; CHECK-LABEL: frameaddress_0:
-; CHECK: get_global $push[[L3:.+]]=, __stack_pointer@GLOBAL{{$}}
-; CHECK-NEXT: tee_local $push[[L2:.+]]=, [[FP:.+]], $pop[[L3]]{{$}}
+; CHECK: global.get $push[[L3:.+]]=, __stack_pointer@GLOBAL{{$}}
+; CHECK-NEXT: local.tee $push[[L2:.+]]=, [[FP:.+]], $pop[[L3]]{{$}}
 ; CHECK-NEXT: call use_i8_star@FUNCTION, $pop[[L2]]
-; CHECK-NEXT: get_local $push[[L5:.+]]=, [[FP]]
-; CHECK-NEXT: set_global __stack_pointer@GLOBAL, $pop[[L5]]
+; CHECK-NEXT: local.get $push[[L5:.+]]=, [[FP]]
+; CHECK-NEXT: global.set __stack_pointer@GLOBAL, $pop[[L5]]
 define void @frameaddress_0() {
   %t = call i8* @llvm.frameaddress(i32 0)
   call void @use_i8_star(i8* %t)
@@ -320,7 +320,7 @@
 
 ; Test a stack address passed to an inline asm.
 ; CHECK-LABEL: inline_asm:
-; CHECK:       get_global {{.+}}, __stack_pointer@GLOBAL{{$}}
+; CHECK:       global.get {{.+}}, __stack_pointer@GLOBAL{{$}}
 ; CHECK:       #APP
 ; CHECK-NEXT:  # %{{[0-9]+}}{{$}}
 ; CHECK-NEXT:  #NO_APP