|  | // RUN: %clang_cc1 -emit-llvm %s -o - -triple i686-pc-linux-gnu | FileCheck %s | 
|  | // RUN: %clang_cc1 -emit-llvm %s -o - -triple i686-pc-win32 | FileCheck -check-prefix MSVC %s | 
|  |  | 
|  | struct A { int a; virtual int aa(); }; | 
|  | struct B { int b; virtual int bb(); }; | 
|  | struct C : virtual A, virtual B { int c; virtual int aa(); virtual int bb(); }; | 
|  | struct AA { int a; virtual int aa(); }; | 
|  | struct BB { int b; virtual int bb(); }; | 
|  | struct CC : AA, BB { virtual int aa(); virtual int bb(); virtual int cc(); }; | 
|  | struct D : virtual C, virtual CC { int e; }; | 
|  |  | 
|  | D* x; | 
|  |  | 
|  | A* a() { return x; } | 
|  | // CHECK: @_Z1av() [[NUW:#[0-9]+]] | 
|  | // CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8, i8* {{.*}}, i64 -16 | 
|  | // CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32* | 
|  | // CHECK: load i32, i32* [[CASTVBASEOFFSETPTRA]] | 
|  | // CHECK: } | 
|  |  | 
|  | // MSVC: @"?a@@YAPAUA@@XZ"() [[NUW:#[0-9]+]] { | 
|  | // MSVC:   %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 0 | 
|  | // MSVC:   %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** | 
|  | // MSVC:   %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] | 
|  | // MSVC:   %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 1 | 
|  | // MSVC:   %[[offset:.*]] = load i32, i32* %[[entry]] | 
|  | // MSVC:   add nsw i32 0, %[[offset]] | 
|  | // MSVC: } | 
|  |  | 
|  | B* b() { return x; } | 
|  | // CHECK: @_Z1bv() [[NUW]] | 
|  | // CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8, i8* {{.*}}, i64 -20 | 
|  | // CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32* | 
|  | // CHECK: load i32, i32* [[CASTVBASEOFFSETPTRA]] | 
|  | // CHECK: } | 
|  |  | 
|  | // Same as 'a' except we use a different vbtable offset. | 
|  | // MSVC: @"?b@@YAPAUB@@XZ"() [[NUW:#[0-9]+]] { | 
|  | // MSVC:   %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 0 | 
|  | // MSVC:   %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** | 
|  | // MSVC:   %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] | 
|  | // MSVC:   %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 2 | 
|  | // MSVC:   %[[offset:.*]] = load i32, i32* %[[entry]] | 
|  | // MSVC:   add nsw i32 0, %[[offset]] | 
|  | // MSVC: } | 
|  |  | 
|  |  | 
|  | BB* c() { return x; } | 
|  | // CHECK: @_Z1cv() [[NUW]] | 
|  | // CHECK: [[VBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = getelementptr i8, i8* {{.*}}, i64 -24 | 
|  | // CHECK: [[CASTVBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRC]] to i32* | 
|  | // CHECK: [[VBASEOFFSETC:%[a-zA-Z0-9\.]+]] = load i32, i32* [[CASTVBASEOFFSETPTRC]] | 
|  | // CHECK: add i32 [[VBASEOFFSETC]], 8 | 
|  | // CHECK: } | 
|  |  | 
|  | // Same as 'a' except we use a different vbtable offset. | 
|  | // MSVC: @"?c@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] { | 
|  | // MSVC:   %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 0 | 
|  | // MSVC:   %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** | 
|  | // MSVC:   %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] | 
|  | // MSVC:   %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 4 | 
|  | // MSVC:   %[[offset:.*]] = load i32, i32* %[[entry]] | 
|  | // MSVC:   add nsw i32 0, %[[offset]] | 
|  | // MSVC: } | 
|  |  | 
|  | // Put the vbptr at a non-zero offset inside a non-virtual base. | 
|  | struct E { int e; }; | 
|  | struct F : E, D { int f; }; | 
|  |  | 
|  | F* y; | 
|  |  | 
|  | BB* d() { return y; } | 
|  |  | 
|  | // Same as 'c' except the vbptr offset is 4, changing the initial GEP and the | 
|  | // final add. | 
|  | // MSVC: @"?d@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] { | 
|  | // MSVC:   %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 4 | 
|  | // MSVC:   %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** | 
|  | // MSVC:   %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] | 
|  | // MSVC:   %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 4 | 
|  | // MSVC:   %[[offset:.*]] = load i32, i32* %[[entry]] | 
|  | // MSVC:   add nsw i32 4, %[[offset]] | 
|  | // MSVC: } | 
|  |  | 
|  | // CHECK: attributes [[NUW]] = { noinline nounwind{{.*}} } |