Reduce a variable's scope (no functionality change)
llvm-svn: 187594
diff --git a/clang/lib/CodeGen/CGDebugInfo.cpp b/clang/lib/CodeGen/CGDebugInfo.cpp
index 4e77f87..8267d44 100644
--- a/clang/lib/CodeGen/CGDebugInfo.cpp
+++ b/clang/lib/CodeGen/CGDebugInfo.cpp
@@ -2207,7 +2207,6 @@
uint64_t Size = CGM.getContext().getTypeSize(Ty);
uint64_t Align = CGM.getContext().getTypeAlign(Ty);
- const CXXRecordDecl *CXXDecl = dyn_cast<CXXRecordDecl>(RD);
llvm::DICompositeType RealDecl;
if (RD->isUnion())
@@ -2228,7 +2227,7 @@
RegionMap[Ty->getDecl()] = llvm::WeakVH(RealDecl);
TypeCache[QualType(Ty, 0).getAsOpaquePtr()] = RealDecl;
- if (CXXDecl) {
+ if (const CXXRecordDecl *CXXDecl = dyn_cast<CXXRecordDecl>(RD)) {
// A class's primary base or the class itself contains the vtable.
llvm::DICompositeType ContainingType;
const ASTRecordLayout &RL = CGM.getContext().getASTRecordLayout(RD);