Revert 101465, it broke internal OpenGL testing.
Probably the best way to know that all getOperand() calls have been handled
is to replace that API instead of updating.
llvm-svn: 101579
diff --git a/llvm/lib/Analysis/IPA/GlobalsModRef.cpp b/llvm/lib/Analysis/IPA/GlobalsModRef.cpp
index a6403d0..b14afa3 100644
--- a/llvm/lib/Analysis/IPA/GlobalsModRef.cpp
+++ b/llvm/lib/Analysis/IPA/GlobalsModRef.cpp
@@ -252,7 +252,7 @@
} else if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
// Make sure that this is just the function being called, not that it is
// passing into the function.
- for (unsigned i = 0, e = CI->getNumOperands() - 1; i != e; ++i)
+ for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
if (CI->getOperand(i) == V) return true;
} else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI)) {
// Make sure that this is just the function being called, not that it is