commit | 0c1e0d52c2e205ff38761af7d6817e0cc8145179 | [log] [tgz] |
---|---|---|
author | Jeremy Morse <jeremy.morse.llvm@gmail.com> | Thu Sep 12 11:19:12 2019 +0000 |
committer | Jeremy Morse <jeremy.morse.llvm@gmail.com> | Thu Sep 12 11:19:12 2019 +0000 |
tree | 0c555df7c63cbde3eb0aa690f08ba470ea06e126 | |
parent | da59a6bf7db11e1b207e1f9bd233d87f9a84dda1 [diff] |
Switch "windows" to "system-windows" in some XFAILs The test failure mode appears to be due to the host machine rather than the target. The PS4 buildbots are windows-hosted targeting x86_64-scei-ps4, and are currently reporting these as unexpected failures: http://lab.llvm.org:8011/builders/llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast/builds/28114 llvm-svn: 371726