More SPU v2f32 stuff added: insertelement and shuffle.
llvm-svn: 110038
diff --git a/llvm/lib/Target/CellSPU/SPUISelLowering.cpp b/llvm/lib/Target/CellSPU/SPUISelLowering.cpp
index 83726f2..3a945ce 100644
--- a/llvm/lib/Target/CellSPU/SPUISelLowering.cpp
+++ b/llvm/lib/Target/CellSPU/SPUISelLowering.cpp
@@ -1624,6 +1624,7 @@
SDValue T = DAG.getConstant(unsigned(SplatBits), VT.getVectorElementType());
return DAG.getNode(ISD::BUILD_VECTOR, dl, VT, T, T, T, T);
}
+ case MVT::v2f32:
case MVT::v2i32: {
return SDValue();
}