After discussing with Chris Lattner, we require C++11, so lets get rid of the macros and just use C++11.

llvm-svn: 179805
diff --git a/lldb/source/Commands/CommandObjectWatchpointCommand.cpp b/lldb/source/Commands/CommandObjectWatchpointCommand.cpp
index 86bab6b..ac86025 100644
--- a/lldb/source/Commands/CommandObjectWatchpointCommand.cpp
+++ b/lldb/source/Commands/CommandObjectWatchpointCommand.cpp
@@ -190,7 +190,7 @@
                                              CommandReturnObject &result)
     {
         InputReaderSP reader_sp (new InputReader(m_interpreter.GetDebugger()));
-        STD_UNIQUE_PTR(WatchpointOptions::CommandData) data_ap(new WatchpointOptions::CommandData());
+        std::unique_ptr<WatchpointOptions::CommandData> data_ap(new WatchpointOptions::CommandData());
         if (reader_sp && data_ap.get())
         {
             BatonSP baton_sp (new WatchpointOptions::CommandBaton (data_ap.release()));
@@ -226,7 +226,7 @@
     SetWatchpointCommandCallback (WatchpointOptions *wp_options,
                                   const char *oneliner)
     {
-        STD_UNIQUE_PTR(WatchpointOptions::CommandData) data_ap(new WatchpointOptions::CommandData());
+        std::unique_ptr<WatchpointOptions::CommandData> data_ap(new WatchpointOptions::CommandData());
 
         // It's necessary to set both user_source and script_source to the oneliner.
         // The former is used to generate callback description (as in watchpoint command list)