Move the personality function from LandingPadInst to Function

The personality routine currently lives in the LandingPadInst.

This isn't desirable because:
- All LandingPadInsts in the same function must have the same
  personality routine.  This means that each LandingPadInst beyond the
  first has an operand which produces no additional information.

- There is ongoing work to introduce EH IR constructs other than
  LandingPadInst.  Moving the personality routine off of any one
  particular Instruction and onto the parent function seems a lot better
  than have N different places a personality function can sneak onto an
  exceptional function.

Differential Revision: http://reviews.llvm.org/D10429

llvm-svn: 239940
diff --git a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
index 22f592a..ec5a6bf 100644
--- a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
@@ -938,8 +938,10 @@
   // pad into several BBs.
   const BasicBlock *LLVMBB = MBB->getBasicBlock();
   const LandingPadInst *LPadInst = LLVMBB->getLandingPadInst();
-  MF->getMMI().addPersonality(
-      MBB, cast<Function>(LPadInst->getPersonalityFn()->stripPointerCasts()));
+  MF->getMMI().addPersonality(MBB, cast<Function>(LPadInst->getParent()
+                                                      ->getParent()
+                                                      ->getPersonalityFn()
+                                                      ->stripPointerCasts()));
   EHPersonality Personality = MF->getMMI().getPersonalityType();
 
   if (isMSVCEHPersonality(Personality)) {