Move the personality function from LandingPadInst to Function

The personality routine currently lives in the LandingPadInst.

This isn't desirable because:
- All LandingPadInsts in the same function must have the same
  personality routine.  This means that each LandingPadInst beyond the
  first has an operand which produces no additional information.

- There is ongoing work to introduce EH IR constructs other than
  LandingPadInst.  Moving the personality routine off of any one
  particular Instruction and onto the parent function seems a lot better
  than have N different places a personality function can sneak onto an
  exceptional function.

Differential Revision: http://reviews.llvm.org/D10429

llvm-svn: 239940
diff --git a/llvm/test/CodeGen/WinEH/cppeh-nonalloca-frame-values.ll b/llvm/test/CodeGen/WinEH/cppeh-nonalloca-frame-values.ll
index 15f6bfb..83236c4 100644
--- a/llvm/test/CodeGen/WinEH/cppeh-nonalloca-frame-values.ll
+++ b/llvm/test/CodeGen/WinEH/cppeh-nonalloca-frame-values.ll
@@ -72,7 +72,7 @@
 ; CHECK:   br label %for.body
 
 ; Function Attrs: uwtable
-define void @"\01?test@@YAXXZ"() #0 {
+define void @"\01?test@@YAXXZ"() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
 entry:
   %e = alloca i32, align 4
   %ExceptionVal = alloca [10 x i32], align 16
@@ -112,13 +112,13 @@
   br label %try.cont
 
 ; CHECK: [[LPAD_LABEL:lpad[0-9]*]]:{{[ ]+}}; preds = %for.body
-; CHECK:   landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+; CHECK:   landingpad { i8*, i32 }
 ; CHECK-NEXT:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
 ; CHECK-NEXT:   [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32 0, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch")
 ; CHECK-NEXT:   indirectbr i8* [[RECOVER]], [label %[[SPLIT_RECOVER_BB:.*]]]
 
 lpad:                                             ; preds = %for.body
-  %2 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+  %2 = landingpad { i8*, i32 }
           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
   %3 = extractvalue { i8*, i32 } %2, 1
   %4 = tail call i32 @llvm.eh.typeid.for(i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)) #1