Move the personality function from LandingPadInst to Function
The personality routine currently lives in the LandingPadInst.
This isn't desirable because:
- All LandingPadInsts in the same function must have the same
personality routine. This means that each LandingPadInst beyond the
first has an operand which produces no additional information.
- There is ongoing work to introduce EH IR constructs other than
LandingPadInst. Moving the personality routine off of any one
particular Instruction and onto the parent function seems a lot better
than have N different places a personality function can sneak onto an
exceptional function.
Differential Revision: http://reviews.llvm.org/D10429
llvm-svn: 239940
diff --git a/llvm/unittests/IR/DominatorTreeTest.cpp b/llvm/unittests/IR/DominatorTreeTest.cpp
index 6a5838e..146ec57 100644
--- a/llvm/unittests/IR/DominatorTreeTest.cpp
+++ b/llvm/unittests/IR/DominatorTreeTest.cpp
@@ -217,7 +217,7 @@
std::unique_ptr<Module> makeLLVMModule(DPass *P) {
const char *ModuleStrig =
"declare i32 @g()\n" \
- "define void @f(i32 %x) {\n" \
+ "define void @f(i32 %x) personality i32 ()* @g {\n" \
"bb0:\n" \
" %y1 = add i32 %x, 1\n" \
" %y2 = add i32 %x, 1\n" \
@@ -226,7 +226,7 @@
" %y4 = add i32 %x, 1\n" \
" br label %bb4\n" \
"bb2:\n" \
- " %y5 = landingpad i32 personality i32 ()* @g\n" \
+ " %y5 = landingpad i32\n" \
" cleanup\n" \
" br label %bb4\n" \
"bb3:\n" \