CellSPU:
- Fix fabs, fneg for f32 and f64.
- Use BuildVectorSDNode.isConstantSplat, now that the functionality exists
- Continue to improve i64 constant lowering. Lower certain special constants
to the constant pool when they correspond to SPU's shufb instruction's
special mask values. This avoids the overhead of performing a shuffle on a
zero-filled vector just to get the special constant when the memory load
suffices.
llvm-svn: 67067
7 files changed
tree: 2fec919f697dd794cd635885fc765877b2a93dd2
- clang/
- llvm/