Make consistent use of MCPhysReg instead of uint16_t throughout the tree.
llvm-svn: 205610
diff --git a/llvm/lib/Target/ARM/ARMFrameLowering.cpp b/llvm/lib/Target/ARM/ARMFrameLowering.cpp
index 8401b26..58d184c 100644
--- a/llvm/lib/Target/ARM/ARMFrameLowering.cpp
+++ b/llvm/lib/Target/ARM/ARMFrameLowering.cpp
@@ -87,7 +87,7 @@
static bool isCSRestore(MachineInstr *MI,
const ARMBaseInstrInfo &TII,
- const uint16_t *CSRegs) {
+ const MCPhysReg *CSRegs) {
// Integer spill area is handled with "pop".
if (isPopOpcode(MI->getOpcode())) {
// The first two operands are predicates. The last two are
@@ -537,7 +537,7 @@
emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes - ArgRegsSaveSize);
} else {
// Unwind MBBI to point to first LDR / VLDRD.
- const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
+ const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
if (MBBI != MBB.begin()) {
do {
--MBBI;
@@ -1368,7 +1368,7 @@
// Don't spill FP if the frame can be eliminated. This is determined
// by scanning the callee-save registers to see if any is used.
- const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
+ const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
for (unsigned i = 0; CSRegs[i]; ++i) {
unsigned Reg = CSRegs[i];
bool Spilled = false;