When stepping, handle the case where the step leaves us with
the same parent frame, but different current frame - e.g. when
you step past a tail call exit from a function.  Apply the same
"avoid-no-debug" rules to this case as for a "step-in".

<rdar://problem/16189225>

llvm-svn: 214946
diff --git a/lldb/source/Target/ThreadPlanStepOverRange.cpp b/lldb/source/Target/ThreadPlanStepOverRange.cpp
index 8363183..a4f3743 100644
--- a/lldb/source/Target/ThreadPlanStepOverRange.cpp
+++ b/lldb/source/Target/ThreadPlanStepOverRange.cpp
@@ -90,6 +90,10 @@
         GetFlags().Set (ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
     else
         GetFlags().Clear (ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
+    // Step Over plans should always avoid no-debug on step in.  Seems like you shouldn't
+    // have to say this, but a tail call looks more like a step in that a step out, so
+    // we want to catch this case.
+    GetFlags().Set (ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
 }
 
 bool