and so it begins...

PHASE 1: write instruction selector
PHASE 2: ???
PHASE 3: profit!

llvm-svn: 20652
diff --git a/llvm/lib/Target/IA64/IA64TargetMachine.cpp b/llvm/lib/Target/IA64/IA64TargetMachine.cpp
new file mode 100644
index 0000000..0008f1f
--- /dev/null
+++ b/llvm/lib/Target/IA64/IA64TargetMachine.cpp
@@ -0,0 +1,134 @@
+//===-- IA64TargetMachine.cpp - Define TargetMachine for IA64 -------------===//
+// 
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by Duraid Madina and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+// 
+//===----------------------------------------------------------------------===//
+// 
+// This file defines the IA64 specific subclass of TargetMachine.
+//
+//===----------------------------------------------------------------------===//
+
+#include "IA64TargetMachine.h"
+#include "IA64.h"
+#include "llvm/Module.h"
+#include "llvm/PassManager.h"
+#include "llvm/CodeGen/IntrinsicLowering.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/Target/TargetOptions.h"
+#include "llvm/Target/TargetMachineRegistry.h"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/ADT/Statistic.h"
+using namespace llvm;
+
+/// IA64TargetMachineModule - Note that this is used on hosts that cannot link
+/// in a library unless there are references into the library.  In particular,
+/// it seems that it is not possible to get things to work on Win32 without
+/// this.  Though it is unused, do not remove it.
+extern "C" int IA64TargetMachineModule;
+int IA64TargetMachineModule = 0;
+
+namespace {
+  cl::opt<bool> DisableOutput("disable-ia64-llc-output", cl::Hidden,
+                              cl::desc("Disable the IA64 asm printer, for use "
+                                       "when profiling the code generator."));
+
+  // Register the target.
+  RegisterTarget<IA64TargetMachine> X("ia64", "  IA-64 (Itanium)");
+}
+
+unsigned IA64TargetMachine::compileTimeMatchQuality() {
+#if defined(__ia64__) || defined(__IA64__)
+  return 50;
+#else
+  return 0;
+#endif
+}
+
+unsigned IA64TargetMachine::getModuleMatchQuality(const Module &M) {
+  // we match [iI][aA]*64
+  bool seenIA64=false;
+  std::string TT = M.getTargetTriple();
+
+  if (TT.size() >= 4) {
+    if( (TT[0]=='i' || TT[0]=='I') &&
+	(TT[1]=='a' || TT[1]=='A') ) {
+      for(unsigned int i=2; i<(TT.size()-1); i++)
+	if(TT[i]=='6' && TT[i+1]=='4')
+	  seenIA64=true;
+    }
+
+    if(seenIA64)
+      return 50; // strong match
+  }
+
+  return compileTimeMatchQuality()/2;
+
+}
+
+/// IA64TargetMachine ctor - Create an LP64 architecture model
+///
+IA64TargetMachine::IA64TargetMachine(const Module &M, IntrinsicLowering *IL)
+  : TargetMachine("IA64", IL, true),
+    FrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0) { // FIXME? check this stuff
+}
+
+// addPassesToEmitAssembly - We currently use all of the same passes as the JIT
+// does to emit statically compiled machine code.
+bool IA64TargetMachine::addPassesToEmitAssembly(PassManager &PM,
+					       std::ostream &Out) {
+  // FIXME: Implement efficient support for garbage collection intrinsics.
+  PM.add(createLowerGCPass());
+
+  // FIXME: Implement the invoke/unwind instructions!
+  PM.add(createLowerInvokePass());
+
+  // FIXME: Implement the switch instruction in the instruction selector!
+  PM.add(createLowerSwitchPass());
+
+  // Make sure that no unreachable blocks are instruction selected.
+  PM.add(createUnreachableBlockEliminationPass());
+
+  PM.add(createIA64PatternInstructionSelector(*this));
+
+/* XXX not yet. ;)
+  // Run optional SSA-based machine code optimizations next...
+  if (!NoSSAPeephole)
+    PM.add(createIA64SSAPeepholeOptimizerPass());
+*/
+
+  // Print the instruction selected machine code...
+  if (PrintMachineCode)
+    PM.add(createMachineFunctionPrinterPass(&std::cerr));
+
+  // Perform register allocation to convert to a concrete IA64 representation
+  PM.add(createRegisterAllocator());
+
+  if (PrintMachineCode)
+    PM.add(createMachineFunctionPrinterPass(&std::cerr));
+
+  if (PrintMachineCode)
+    PM.add(createMachineFunctionPrinterPass(&std::cerr));
+
+  // Insert prolog/epilog code.  Eliminate abstract frame index references...
+  PM.add(createPrologEpilogCodeInserter());
+
+/* XXX no, not just yet */
+//  PM.add(createIA64PeepholeOptimizerPass());
+
+  if (PrintMachineCode)  // Print the register-allocated code
+    PM.add(createIA64CodePrinterPass(std::cerr, *this));
+
+  if (!DisableOutput)
+    PM.add(createIA64CodePrinterPass(Out, *this));
+
+  // Delete machine code for this function
+  PM.add(createMachineCodeDeleter());
+
+  return false; // success!
+}
+