Make createObjectImage and createObjectImageFromFile static methods on the
relevant subclasses of RuntimeDyldImpl. This allows construction of
RuntimeDyldImpl instances to be deferred until after the target architecture is
known.
llvm-svn: 203352
diff --git a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 9a9e360..8fd5592 100644
--- a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -310,9 +310,6 @@
// The base class does nothing. ELF overrides this.
virtual void updateGOTEntries(StringRef Name, uint64_t Addr) {}
- virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
- virtual ObjectImage *createObjectImageFromFile(object::ObjectFile *InputObject);
-
// \brief Compute an upper bound of the memory that is required to load all sections
void computeTotalAllocSize(ObjectImage &Obj,
uint64_t& CodeSize,
@@ -322,16 +319,12 @@
// \brief Compute the stub buffer size required for a section
unsigned computeSectionStubBufSize(ObjectImage &Obj, const SectionRef &Section);
- // This is the implementation for the two public overloads
- ObjectImage *loadObject(ObjectImage *InputObject);
-
public:
RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
virtual ~RuntimeDyldImpl();
- ObjectImage *loadObject(ObjectBuffer *InputBuffer);
- ObjectImage *loadObject(object::ObjectFile *InputObject);
+ ObjectImage* loadObject(ObjectImage* InputObject);
void *getSymbolAddress(StringRef Name) {
// FIXME: Just look up as a function for now. Overly simple of course.