Rename Error -> Status.
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.
A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error". Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around. Hopefully nothing too
serious.
llvm-svn: 302872
diff --git a/lldb/source/Plugins/UnwindAssembly/x86/UnwindAssembly-x86.cpp b/lldb/source/Plugins/UnwindAssembly/x86/UnwindAssembly-x86.cpp
index e720974..c171f0f 100644
--- a/lldb/source/Plugins/UnwindAssembly/x86/UnwindAssembly-x86.cpp
+++ b/lldb/source/Plugins/UnwindAssembly/x86/UnwindAssembly-x86.cpp
@@ -26,7 +26,7 @@
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/UnwindAssembly.h"
-#include "lldb/Utility/Error.h"
+#include "lldb/Utility/Status.h"
using namespace lldb;
using namespace lldb_private;
@@ -54,7 +54,7 @@
return false;
const bool prefer_file_cache = true;
std::vector<uint8_t> function_text(func.GetByteSize());
- Error error;
+ Status error;
if (process_sp->GetTarget().ReadMemory(
func.GetBaseAddress(), prefer_file_cache, function_text.data(),
func.GetByteSize(), error) == func.GetByteSize()) {
@@ -161,7 +161,7 @@
return false;
const bool prefer_file_cache = true;
std::vector<uint8_t> function_text(func.GetByteSize());
- Error error;
+ Status error;
if (process_sp->GetTarget().ReadMemory(
func.GetBaseAddress(), prefer_file_cache, function_text.data(),
func.GetByteSize(), error) == func.GetByteSize()) {
@@ -192,7 +192,7 @@
if (process_sp) {
Target &target(process_sp->GetTarget());
const bool prefer_file_cache = true;
- Error error;
+ Status error;
if (target.ReadMemory(func.GetBaseAddress(), prefer_file_cache,
opcode_data.data(), 4, error) == 4) {
uint8_t i386_push_mov[] = {0x55, 0x89, 0xe5};
@@ -228,7 +228,7 @@
const bool prefer_file_cache = true;
std::vector<uint8_t> function_text(func.GetByteSize());
- Error error;
+ Status error;
if (target->ReadMemory(func.GetBaseAddress(), prefer_file_cache,
function_text.data(), func.GetByteSize(),
error) == func.GetByteSize()) {