InstructionSimplify: Relanding r301766

Summary:
Re-applying r301766 with a fix to a typo and a regression test.

The log message for r301766 was:
==================================================================================
    InstructionSimplify: Canonicalize shuffle operands. NFC-ish.

    Summary:
     Apply canonicalization rules:
        1. Input vectors with no elements selected from can be replaced with undef.
        2. If only one input vector is constant it shall be the second one.

    This allows constant-folding to cover more ad-hoc simplifications that
    were in place and avoid duplication for RHS and LHS checks.

    There are more rules we may want to add in the future when we see a
    justification. e.g. mask elements that select undef elements can be
    replaced with undef.
==================================================================================

Reviewers: spatel, RKSimon

Reviewed By: spatel

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D32863

llvm-svn: 302373
diff --git a/llvm/lib/Analysis/InstructionSimplify.cpp b/llvm/lib/Analysis/InstructionSimplify.cpp
index 18ac369..4a713f4 100644
--- a/llvm/lib/Analysis/InstructionSimplify.cpp
+++ b/llvm/lib/Analysis/InstructionSimplify.cpp
@@ -4094,20 +4094,13 @@
   unsigned MaskNumElts = Mask->getType()->getVectorNumElements();
   unsigned InVecNumElts = InVecTy->getVectorNumElements();
 
-  auto *Op0Const = dyn_cast<Constant>(Op0);
-  auto *Op1Const = dyn_cast<Constant>(Op1);
-
-  // If all operands are constant, constant fold the shuffle.
-  if (Op0Const && Op1Const)
-    return ConstantFoldShuffleVectorInstruction(Op0Const, Op1Const, Mask);
-
   SmallVector<int, 32> Indices;
   ShuffleVectorInst::getShuffleMask(Mask, Indices);
   assert(MaskNumElts == Indices.size() &&
          "Size of Indices not same as number of mask elements?");
 
-  // If only one of the operands is constant, constant fold the shuffle if the
-  // mask does not select elements from the variable operand.
+  // Canonicalization: If mask does not select elements from an input vector,
+  // replace that input vector with undef.
   bool MaskSelects0 = false, MaskSelects1 = false;
   for (unsigned i = 0; i != MaskNumElts; ++i) {
     if (Indices[i] == -1)
@@ -4117,23 +4110,41 @@
     else
       MaskSelects1 = true;
   }
-  if (!MaskSelects0 && Op1Const)
-    return ConstantFoldShuffleVectorInstruction(UndefValue::get(InVecTy),
-                                                Op1Const, Mask);
-  if (!MaskSelects1 && Op0Const)
-    return ConstantFoldShuffleVectorInstruction(Op0Const,
-                                                UndefValue::get(InVecTy), Mask);
+  if (!MaskSelects0)
+    Op0 = UndefValue::get(InVecTy);
+  if (!MaskSelects1)
+    Op1 = UndefValue::get(InVecTy);
+
+  auto *Op0Const = dyn_cast<Constant>(Op0);
+  auto *Op1Const = dyn_cast<Constant>(Op1);
+
+  // If all operands are constant, constant fold the shuffle.
+  if (Op0Const && Op1Const)
+    return ConstantFoldShuffleVectorInstruction(Op0Const, Op1Const, Mask);
+
+  // Canonicalization: if only one input vector is constant, it shall be the
+  // second one.
+  if (Op0Const && !Op1Const) {
+    std::swap(Op0, Op1);
+    for (int &Idx : Indices) {
+      if (Idx == -1)
+        continue;
+      Idx = Idx < (int)InVecNumElts ? Idx + InVecNumElts : Idx - InVecNumElts;
+      assert(Idx >= 0 && Idx < (int)InVecNumElts * 2 &&
+             "shufflevector mask index out of range");
+    }
+    Mask = ConstantDataVector::get(
+        Mask->getContext(),
+        makeArrayRef(reinterpret_cast<uint32_t *>(Indices.data()),
+                     MaskNumElts));
+  }
 
   // A shuffle of a splat is always the splat itself. Legal if the shuffle's
   // value type is same as the input vectors' type.
   if (auto *OpShuf = dyn_cast<ShuffleVectorInst>(Op0))
-    if (!MaskSelects1 && RetTy == InVecTy &&
+    if (isa<UndefValue>(Op1) && RetTy == InVecTy &&
         OpShuf->getMask()->getSplatValue())
       return Op0;
-  if (auto *OpShuf = dyn_cast<ShuffleVectorInst>(Op1))
-    if (!MaskSelects0 && RetTy == InVecTy &&
-        OpShuf->getMask()->getSplatValue())
-      return Op1;
 
   // Don't fold a shuffle with undef mask elements. This may get folded in a
   // better way using demanded bits or other analysis.