Replace calls to CharUnits::fromQuantity() with ones to
ASTContext::toCharUnitsFromBits() when converting from bit sizes to char units.
llvm-svn: 123720
diff --git a/clang/lib/CodeGen/CGDecl.cpp b/clang/lib/CodeGen/CGDecl.cpp
index 16a3a19..8270e84 100644
--- a/clang/lib/CodeGen/CGDecl.cpp
+++ b/clang/lib/CodeGen/CGDecl.cpp
@@ -355,7 +355,7 @@
bool Packed = false;
CharUnits Align = getContext().getDeclAlign(D);
- if (Align > CharUnits::fromQuantity(Target.getPointerAlign(0) / 8)) {
+ if (Align > getContext().toCharUnitsFromBits(Target.getPointerAlign(0))) {
// We have to insert padding.
// The struct above has 2 32-bit integers.
@@ -657,7 +657,7 @@
Align = getContext().getDeclAlign(&D);
if (isByRef)
Align = std::max(Align,
- CharUnits::fromQuantity(Target.getPointerAlign(0) / 8));
+ getContext().toCharUnitsFromBits(Target.getPointerAlign(0)));
Alloc->setAlignment(Align.getQuantity());
DeclPtr = Alloc;
}