push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
llvm-svn: 34012
diff --git a/llvm/tools/opt/opt.cpp b/llvm/tools/opt/opt.cpp
index 5294cac..24dab74 100644
--- a/llvm/tools/opt/opt.cpp
+++ b/llvm/tools/opt/opt.cpp
@@ -254,7 +254,8 @@
std::string ErrorMessage;
// Load the input module...
- std::auto_ptr<Module> M(ParseBytecodeFile(InputFilename, &ErrorMessage));
+ std::auto_ptr<Module> M(ParseBytecodeFile(InputFilename,
+ Compressor::decompressToNewBuffer, &ErrorMessage));
if (M.get() == 0) {
cerr << argv[0] << ": ";
if (ErrorMessage.size())