ClangASTType is now CompilerType.

This is more preparation for multiple different kinds of types from different compilers (clang, Pascal, Go, RenderScript, Swift, etc).

llvm-svn: 244689
diff --git a/lldb/source/DataFormatters/LibCxxMap.cpp b/lldb/source/DataFormatters/LibCxxMap.cpp
index 2782a3b0..8682e88 100644
--- a/lldb/source/DataFormatters/LibCxxMap.cpp
+++ b/lldb/source/DataFormatters/LibCxxMap.cpp
@@ -56,7 +56,7 @@
             
             ValueObject* m_tree;
             ValueObject* m_root_node;
-            ClangASTType m_element_type;
+            CompilerType m_element_type;
             uint32_t m_skip_size;
             size_t m_count;
             std::map<size_t,lldb::ValueObjectSP> m_children;
@@ -301,7 +301,7 @@
         return;
     if (!node)
         return;
-    ClangASTType node_type(node->GetClangType());
+    CompilerType node_type(node->GetClangType());
     uint64_t bit_offset;
     if (node_type.GetIndexOfFieldWithName("__value_", NULL, &bit_offset) == UINT32_MAX)
         return;