ClangASTType is now CompilerType.
This is more preparation for multiple different kinds of types from different compilers (clang, Pascal, Go, RenderScript, Swift, etc).
llvm-svn: 244689
diff --git a/lldb/source/DataFormatters/LibCxxMap.cpp b/lldb/source/DataFormatters/LibCxxMap.cpp
index 2782a3b0..8682e88 100644
--- a/lldb/source/DataFormatters/LibCxxMap.cpp
+++ b/lldb/source/DataFormatters/LibCxxMap.cpp
@@ -56,7 +56,7 @@
ValueObject* m_tree;
ValueObject* m_root_node;
- ClangASTType m_element_type;
+ CompilerType m_element_type;
uint32_t m_skip_size;
size_t m_count;
std::map<size_t,lldb::ValueObjectSP> m_children;
@@ -301,7 +301,7 @@
return;
if (!node)
return;
- ClangASTType node_type(node->GetClangType());
+ CompilerType node_type(node->GetClangType());
uint64_t bit_offset;
if (node_type.GetIndexOfFieldWithName("__value_", NULL, &bit_offset) == UINT32_MAX)
return;