Add a new target setting, trap-handler-names, where a user can
specify a list of functions which should be treated as trap handlers.
This will be primarily useful to people working in non-user-level
process debugging - kernels and other standalone environments.
For most people, the trap handler functions provided by the Platform
plugin will be sufficient.
<rdar://problem/15835846>, <rdar://problem/15982682>
llvm-svn: 201386
diff --git a/lldb/source/Plugins/Process/Utility/UnwindLLDB.h b/lldb/source/Plugins/Process/Utility/UnwindLLDB.h
index 5725654..eb54003 100644
--- a/lldb/source/Plugins/Process/Utility/UnwindLLDB.h
+++ b/lldb/source/Plugins/Process/Utility/UnwindLLDB.h
@@ -13,6 +13,7 @@
#include <vector>
#include "lldb/lldb-public.h"
+#include "lldb/Core/ConstString.h"
#include "lldb/Symbol/FuncUnwinders.h"
#include "lldb/Symbol/UnwindPlan.h"
#include "lldb/Target/RegisterContext.h"
@@ -90,6 +91,24 @@
SearchForSavedLocationForRegister (uint32_t lldb_regnum, lldb_private::UnwindLLDB::RegisterLocation ®loc, uint32_t starting_frame_num, bool pc_register);
+ //------------------------------------------------------------------
+ /// Provide the list of user-specified trap handler functions
+ ///
+ /// The Platform is one source of trap handler function names; that
+ /// may be augmented via a setting. The setting needs to be converted
+ /// into an array of ConstStrings before it can be used - we only want
+ /// to do that once per thread so it's here in the UnwindLLDB object.
+ ///
+ /// @return
+ /// Vector of ConstStrings of trap handler function names. May be
+ /// empty.
+ //------------------------------------------------------------------
+ const std::vector<ConstString> &
+ GetUserSpecifiedTrapHandlerFunctionNames ()
+ {
+ return m_user_supplied_trap_handler_functions;
+ }
+
private:
struct Cursor
@@ -110,6 +129,7 @@
// number of frames, etc. Otherwise we've only gone as far as directly asked, and m_frames.size()
// is how far we've currently gone.
+ std::vector<ConstString> m_user_supplied_trap_handler_functions;
bool AddOneMoreFrame (ABI *abi);
bool AddFirstFrame ();