Fix template class debug info for Visual Studio visualizers
An earlier change eliminated spaces between the close brackets of nested
template lists. Unfortunately that prevents the Windows debuggers from
matching some types to their corresponding visualizers (e.g., std::map).
This selects the SeparateTemplateClosers flag when generating CodeView.
Note that we were already making formatting adjustments under similar
circumstances for similar reasons.
This wasn't caught by existing tests because they were using only
-std=c++98.
Differential Revision: https://reviews.llvm.org/D79274
diff --git a/clang/lib/CodeGen/CGDebugInfo.cpp b/clang/lib/CodeGen/CGDebugInfo.cpp
index f92b21d..88ddb44 100644
--- a/clang/lib/CodeGen/CGDebugInfo.cpp
+++ b/clang/lib/CodeGen/CGDebugInfo.cpp
@@ -231,9 +231,12 @@
// If we're emitting codeview, it's important to try to match MSVC's naming so
// that visualizers written for MSVC will trigger for our class names. In
// particular, we can't have spaces between arguments of standard templates
- // like basic_string and vector.
- if (CGM.getCodeGenOpts().EmitCodeView)
+ // like basic_string and vector, but we must have spaces between consecutive
+ // angle brackets that close nested template argument lists.
+ if (CGM.getCodeGenOpts().EmitCodeView) {
PP.MSVCFormatting = true;
+ PP.SplitTemplateClosers = true;
+ }
// Apply -fdebug-prefix-map.
PP.Callbacks = &PrintCB;