Turn MCSectionData into a field of MCSection.

This also changes MCAssembler to store a vector of MCSections instead of an
iplist of MCSectionData.

llvm-svn: 238159
diff --git a/llvm/lib/MC/ELFObjectWriter.cpp b/llvm/lib/MC/ELFObjectWriter.cpp
index a211dcf..6dd8bd7 100644
--- a/llvm/lib/MC/ELFObjectWriter.cpp
+++ b/llvm/lib/MC/ELFObjectWriter.cpp
@@ -1348,8 +1348,9 @@
   SectionOffsetsTy SectionOffsets;
   std::vector<MCSectionELF *> Groups;
   std::vector<MCSectionELF *> Relocations;
-  for (const MCSectionData &SD : Asm) {
-    const MCSectionELF &Section = static_cast<MCSectionELF &>(SD.getSection());
+  for (const MCSection &Sec : Asm) {
+    const MCSectionELF &Section = static_cast<const MCSectionELF &>(Sec);
+    const MCSectionData &SD = Section.getSectionData();
 
     uint64_t Padding = OffsetToAlignment(OS.tell(), Section.getAlignment());
     WriteZeros(Padding);
diff --git a/llvm/lib/MC/MCAssembler.cpp b/llvm/lib/MC/MCAssembler.cpp
index 2fa023e..fe4e22d 100644
--- a/llvm/lib/MC/MCAssembler.cpp
+++ b/llvm/lib/MC/MCAssembler.cpp
@@ -69,11 +69,11 @@
  {
   // Compute the section layout order. Virtual sections must go last.
   for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
-    if (!it->getSection().isVirtualSection())
-      SectionOrder.push_back(&*it);
+    if (!it->isVirtualSection())
+      SectionOrder.push_back(&it->getSectionData());
   for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
-    if (it->getSection().isVirtualSection())
-      SectionOrder.push_back(&*it);
+    if (it->isVirtualSection())
+      SectionOrder.push_back(&it->getSectionData());
 }
 
 bool MCAsmLayout::isFragmentValid(const MCFragment *F) const {
@@ -290,8 +290,6 @@
 
 /* *** */
 
-MCSectionData::MCSectionData() : Section(nullptr) {}
-
 MCSectionData::MCSectionData(MCSection &Section) : Section(&Section) {}
 
 MCSectionData::iterator
@@ -342,7 +340,6 @@
 void MCAssembler::reset() {
   Sections.clear();
   Symbols.clear();
-  SectionMap.clear();
   IndirectSymbols.clear();
   DataRegions.clear();
   LinkerOptions.clear();
@@ -862,9 +859,9 @@
     // Create dummy fragments to eliminate any empty sections, this simplifies
     // layout.
     if (it->getFragmentList().empty())
-      new MCDataFragment(it);
+      new MCDataFragment(&it->getSectionData());
 
-    it->getSection().setOrdinal(SectionIndex++);
+    it->setOrdinal(SectionIndex++);
   }
 
   // Assign layout order indices to sections and fragments.
@@ -1084,8 +1081,8 @@
 
   bool WasRelaxed = false;
   for (iterator it = begin(), ie = end(); it != ie; ++it) {
-    MCSectionData &SD = *it;
-    while (layoutSectionOnce(Layout, SD))
+    MCSection &Sec = *it;
+    while (layoutSectionOnce(Layout, Sec.getSectionData()))
       WasRelaxed = true;
   }
 
@@ -1261,7 +1258,7 @@
   OS << "  Sections:[\n    ";
   for (iterator it = begin(), ie = end(); it != ie; ++it) {
     if (it != begin()) OS << ",\n    ";
-    it->dump();
+    it->getSectionData().dump();
   }
   OS << "],\n";
   OS << "  Symbols:[";
diff --git a/llvm/lib/MC/MCSection.cpp b/llvm/lib/MC/MCSection.cpp
index 523c537..6ad6496 100644
--- a/llvm/lib/MC/MCSection.cpp
+++ b/llvm/lib/MC/MCSection.cpp
@@ -19,6 +19,9 @@
 // MCSection
 //===----------------------------------------------------------------------===//
 
+MCSection::MCSection(SectionVariant V, SectionKind K, MCSymbol *Begin)
+    : Begin(Begin), HasInstructions(false), Data(*this), Variant(V), Kind(K) {}
+
 MCSymbol *MCSection::getEndSymbol(MCContext &Ctx) {
   if (!End)
     End = Ctx.createTempSymbol("sec_end", true);
@@ -49,6 +52,14 @@
   ++BundleLockNestingDepth;
 }
 
+MCSectionData::iterator MCSection::begin() { return Data.begin(); }
+
+MCSectionData::iterator MCSection::end() { return Data.end(); }
+
+MCSectionData::FragmentListType &MCSection::getFragmentList() {
+  return Data.getFragmentList();
+}
+
 MCSectionData::iterator MCSectionData::begin() { return Fragments.begin(); }
 
 MCSectionData::iterator MCSectionData::end() { return Fragments.end(); }
diff --git a/llvm/lib/MC/MachObjectWriter.cpp b/llvm/lib/MC/MachObjectWriter.cpp
index 79de0f9..240aa4d 100644
--- a/llvm/lib/MC/MachObjectWriter.cpp
+++ b/llvm/lib/MC/MachObjectWriter.cpp
@@ -540,7 +540,7 @@
   unsigned Index = 1;
   for (MCAssembler::iterator it = Asm.begin(),
          ie = Asm.end(); it != ie; ++it, ++Index)
-    SectionIndexMap[&it->getSection()] = Index;
+    SectionIndexMap[&*it] = Index;
   assert(Index <= 256 && "Too many sections!");
 
   // Build the string table.
@@ -622,7 +622,8 @@
   for (unsigned i = 0, e = UndefinedSymbolData.size(); i != e; ++i)
     UndefinedSymbolData[i].Symbol->setIndex(Index++);
 
-  for (const MCSectionData &SD : Asm) {
+  for (const MCSection &Section : Asm) {
+    const MCSectionData &SD = Section.getSectionData();
     std::vector<RelAndSymbol> &Relocs = Relocations[&SD];
     for (RelAndSymbol &Rel : Relocs) {
       if (!Rel.Sym)
@@ -801,7 +802,7 @@
   uint64_t VMSize = 0;
   for (MCAssembler::const_iterator it = Asm.begin(),
          ie = Asm.end(); it != ie; ++it) {
-    const MCSectionData &SD = *it;
+    const MCSectionData &SD = it->getSectionData();
     uint64_t Address = getSectionAddress(&SD);
     uint64_t Size = Layout.getSectionAddressSize(&SD);
     uint64_t FileSize = Layout.getSectionFileSize(&SD);
@@ -832,10 +833,11 @@
   uint64_t RelocTableEnd = SectionDataStart + SectionDataFileSize;
   for (MCAssembler::const_iterator it = Asm.begin(),
          ie = Asm.end(); it != ie; ++it) {
-    std::vector<RelAndSymbol> &Relocs = Relocations[it];
+    const MCSectionData &SD = it->getSectionData();
+    std::vector<RelAndSymbol> &Relocs = Relocations[&SD];
     unsigned NumRelocs = Relocs.size();
-    uint64_t SectionStart = SectionDataStart + getSectionAddress(it);
-    WriteSection(Asm, Layout, *it, SectionStart, RelocTableEnd, NumRelocs);
+    uint64_t SectionStart = SectionDataStart + getSectionAddress(&SD);
+    WriteSection(Asm, Layout, SD, SectionStart, RelocTableEnd, NumRelocs);
     RelocTableEnd += NumRelocs * sizeof(MachO::any_relocation_info);
   }
 
@@ -911,9 +913,10 @@
   // Write the actual section data.
   for (MCAssembler::const_iterator it = Asm.begin(),
          ie = Asm.end(); it != ie; ++it) {
-    Asm.writeSectionData(it, Layout);
+    const MCSectionData &SD = it->getSectionData();
+    Asm.writeSectionData(&SD, Layout);
 
-    uint64_t Pad = getPaddingSize(it, Layout);
+    uint64_t Pad = getPaddingSize(&SD, Layout);
     WriteZeros(Pad);
   }
 
@@ -925,7 +928,7 @@
          ie = Asm.end(); it != ie; ++it) {
     // Write the section relocation entries, in reverse order to match 'as'
     // (approximately, the exact algorithm is more complicated than this).
-    std::vector<RelAndSymbol> &Relocs = Relocations[it];
+    std::vector<RelAndSymbol> &Relocs = Relocations[&it->getSectionData()];
     for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
       Write32(Relocs[e - i - 1].MRE.r_word0);
       Write32(Relocs[e - i - 1].MRE.r_word1);
diff --git a/llvm/lib/MC/WinCOFFObjectWriter.cpp b/llvm/lib/MC/WinCOFFObjectWriter.cpp
index 565bca3..3866eb3 100644
--- a/llvm/lib/MC/WinCOFFObjectWriter.cpp
+++ b/llvm/lib/MC/WinCOFFObjectWriter.cpp
@@ -636,7 +636,7 @@
   // "Define" each section & symbol. This creates section & symbol
   // entries in the staging area.
   for (const auto &Section : Asm)
-    DefineSection(Section);
+    DefineSection(Section.getSectionData());
 
   for (const MCSymbol &Symbol : Asm.symbols())
     if (ExportSymbol(Symbol, Asm))
@@ -946,12 +946,13 @@
   offset += COFF::SectionSize * Header.NumberOfSections;
 
   for (const auto &Section : Asm) {
-    COFFSection *Sec = SectionMap[&Section.getSection()];
+    COFFSection *Sec = SectionMap[&Section];
 
     if (Sec->Number == -1)
       continue;
 
-    Sec->Header.SizeOfRawData = Layout.getSectionAddressSize(&Section);
+    Sec->Header.SizeOfRawData =
+        Layout.getSectionAddressSize(&Section.getSectionData());
 
     if (IsPhysicalSection(Sec)) {
       // Align the section data to a four byte boundary.
@@ -1035,7 +1036,7 @@
 
         WriteZeros(SectionDataPadding);
 
-        Asm.writeSectionData(j, Layout);
+        Asm.writeSectionData(&j->getSectionData(), Layout);
       }
 
       if ((*i)->Relocations.size() > 0) {