[MCJIT] Remove the local symbol table from RuntimeDlyd - it's not needed.

All symbols have to be stored in the global symbol to enable
cross-rtdyld-instance linking, so the local symbol table content is
redundant.

llvm-svn: 222867
diff --git a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index cf7dbb2..2f3e3a8 100644
--- a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -332,7 +332,7 @@
   virtual relocation_iterator
   processRelocationRef(unsigned SectionID, relocation_iterator RelI,
                        const ObjectFile &Obj, ObjSectionToIDMap &ObjSectionToID,
-                       const SymbolTableMap &Symbols, StubMap &Stubs) = 0;
+                       StubMap &Stubs) = 0;
 
   /// \brief Resolve relocations to external symbols.
   void resolveExternalSymbols();