Normalize many BasicBlock names.
 - Use dotted notation for blocks related to a particular statement
   type.
 - Use .end for landing pads.

No functionality change in NDEBUG mode. :)

llvm-svn: 59210
diff --git a/clang/lib/CodeGen/CGExprAgg.cpp b/clang/lib/CodeGen/CGExprAgg.cpp
index f531d36..1b554b2 100644
--- a/clang/lib/CodeGen/CGExprAgg.cpp
+++ b/clang/lib/CodeGen/CGExprAgg.cpp
@@ -229,9 +229,9 @@
 }
 
 void AggExprEmitter::VisitConditionalOperator(const ConditionalOperator *E) {
-  llvm::BasicBlock *LHSBlock = CGF.createBasicBlock("cond.?");
-  llvm::BasicBlock *RHSBlock = CGF.createBasicBlock("cond.:");
-  llvm::BasicBlock *ContBlock = CGF.createBasicBlock("cond.cont");
+  llvm::BasicBlock *LHSBlock = CGF.createBasicBlock("cond.true");
+  llvm::BasicBlock *RHSBlock = CGF.createBasicBlock("cond.false");
+  llvm::BasicBlock *ContBlock = CGF.createBasicBlock("cond.end");
   
   llvm::Value *Cond = CGF.EvaluateExprAsBool(E->getCond());
   Builder.CreateCondBr(Cond, LHSBlock, RHSBlock);