[opaque pointer type] Add textual IR support for explicit type parameter to load instruction
Essentially the same as the GEP change in r230786.
A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)
import fileinput
import sys
import re
pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")
for line in sys.stdin:
sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7649
llvm-svn: 230794
diff --git a/llvm/test/CodeGen/AArch64/arm64-inline-asm.ll b/llvm/test/CodeGen/AArch64/arm64-inline-asm.ll
index 013b9a8..dfb2bc8 100644
--- a/llvm/test/CodeGen/AArch64/arm64-inline-asm.ll
+++ b/llvm/test/CodeGen/AArch64/arm64-inline-asm.ll
@@ -125,7 +125,7 @@
entry:
; CHECK-LABEL: t9:
%data = alloca <2 x double>, align 16
- %0 = load <2 x double>* %data, align 16
+ %0 = load <2 x double>, <2 x double>* %data, align 16
call void asm sideeffect "mov.2d v4, $0\0A", "w,~{v4}"(<2 x double> %0) nounwind
; CHECK: mov.2d v4, {{v[0-9]+}}
ret void
@@ -137,7 +137,7 @@
%data = alloca <2 x float>, align 8
%a = alloca [2 x float], align 4
%arraydecay = getelementptr inbounds [2 x float], [2 x float]* %a, i32 0, i32 0
- %0 = load <2 x float>* %data, align 8
+ %0 = load <2 x float>, <2 x float>* %data, align 8
call void asm sideeffect "ldr ${1:q}, [$0]\0A", "r,w"(float* %arraydecay, <2 x float> %0) nounwind
; CHECK: ldr {{q[0-9]+}}, [{{x[0-9]+}}]
call void asm sideeffect "ldr ${1:d}, [$0]\0A", "r,w"(float* %arraydecay, <2 x float> %0) nounwind
@@ -155,10 +155,10 @@
entry:
; CHECK-LABEL: t11:
%a = alloca i32, align 4
- %0 = load i32* %a, align 4
+ %0 = load i32, i32* %a, align 4
call void asm sideeffect "mov ${1:x}, ${0:x}\0A", "r,i"(i32 %0, i32 0) nounwind
; CHECK: mov xzr, {{x[0-9]+}}
- %1 = load i32* %a, align 4
+ %1 = load i32, i32* %a, align 4
call void asm sideeffect "mov ${1:w}, ${0:w}\0A", "r,i"(i32 %1, i32 0) nounwind
; CHECK: mov wzr, {{w[0-9]+}}
ret void
@@ -168,7 +168,7 @@
entry:
; CHECK-LABEL: t12:
%data = alloca <4 x float>, align 16
- %0 = load <4 x float>* %data, align 16
+ %0 = load <4 x float>, <4 x float>* %data, align 16
call void asm sideeffect "mov.2d v4, $0\0A", "x,~{v4}"(<4 x float> %0) nounwind
; CHECK mov.2d v4, {{v([0-9])|(1[0-5])}}
ret void