ADT: Stop using getNodePtrUnchecked on end() iterators
Stop using `getNodePtrUnchecked()` when building IR. Eventually a
dereference will be required to get at the downcast node, since the
iterator will only store an `ilist_node_base` of some sort.
This should have no functionality change for now, but is a path towards
removing some more UB from ilist.
llvm-svn: 261495
diff --git a/llvm/lib/IR/BasicBlock.cpp b/llvm/lib/IR/BasicBlock.cpp
index f61276f..89a1d74 100644
--- a/llvm/lib/IR/BasicBlock.cpp
+++ b/llvm/lib/IR/BasicBlock.cpp
@@ -361,10 +361,8 @@
assert(I != InstList.end() &&
"Trying to get me to create degenerate basic block!");
- BasicBlock *InsertBefore = std::next(Function::iterator(this))
- .getNodePtrUnchecked();
- BasicBlock *New = BasicBlock::Create(getContext(), BBName,
- getParent(), InsertBefore);
+ BasicBlock *New = BasicBlock::Create(getContext(), BBName, getParent(),
+ this->getNextNode());
// Save DebugLoc of split point before invalidating iterator.
DebugLoc Loc = I->getDebugLoc();