Use CharUnits for argument passed to AppendPadding() from AppendBitField().
No change in functionality intended.
llvm-svn: 127538
diff --git a/clang/lib/CodeGen/CGExprConstant.cpp b/clang/lib/CodeGen/CGExprConstant.cpp
index 01af80c..0975d25 100644
--- a/clang/lib/CodeGen/CGExprConstant.cpp
+++ b/clang/lib/CodeGen/CGExprConstant.cpp
@@ -124,17 +124,18 @@
void ConstStructBuilder::AppendBitField(const FieldDecl *Field,
uint64_t FieldOffset,
llvm::ConstantInt *CI) {
+ const ASTContext &Context = CGM.getContext();
if (FieldOffset > NextFieldOffsetInBytes * 8) {
// We need to add padding.
- uint64_t NumBytes =
- llvm::RoundUpToAlignment(FieldOffset -
- NextFieldOffsetInBytes * 8, 8) / 8;
+ CharUnits PadSize = Context.toCharUnitsFromBits(
+ llvm::RoundUpToAlignment(FieldOffset - NextFieldOffsetInBytes * 8,
+ Context.Target.getCharAlign()));
- AppendPadding(CharUnits::fromQuantity(NumBytes));
+ AppendPadding(PadSize);
}
uint64_t FieldSize =
- Field->getBitWidth()->EvaluateAsInt(CGM.getContext()).getZExtValue();
+ Field->getBitWidth()->EvaluateAsInt(Context).getZExtValue();
llvm::APInt FieldValue = CI->getValue();