Update Clang tests to handle explicitly typed load changes in LLVM.
llvm-svn: 230795
diff --git a/clang/test/CodeGenCXX/align-avx-complete-objects.cpp b/clang/test/CodeGenCXX/align-avx-complete-objects.cpp
index 25f4ef1..6ab17f5 100644
--- a/clang/test/CodeGenCXX/align-avx-complete-objects.cpp
+++ b/clang/test/CodeGenCXX/align-avx-complete-objects.cpp
@@ -16,14 +16,14 @@
// CHECK-NEXT: [[CALL:%.*]] = call noalias i8* @_Znwm(i64 32)
// CHECK-NEXT: [[ZERO:%.*]] = bitcast i8* [[CALL]] to <8 x float>*
// CHECK-NEXT: store <8 x float>* [[ZERO]], <8 x float>** [[P:%.*]], align 8
-// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>** [[P]], align 8
-// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>* [[ONE]], align 16
-// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>** [[P]], align 8
+// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8
+// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>, <8 x float>* [[ONE]], align 16
+// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8
// CHECK-NEXT: store volatile <8 x float> [[TWO]], <8 x float>* [[THREE]], align 16
-// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>** [[P]], align 8
-// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>* [[FOUR]], align 16
+// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8
+// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>, <8 x float>* [[FOUR]], align 16
// CHECK-NEXT: store <8 x float> [[FIVE]], <8 x float>* [[R]], align 32
-// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>* [[R]], align 32
+// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>, <8 x float>* [[R]], align 32
// CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[SIX]], i32 0
// CHECK-NEXT: ret float [[VECEXT]]
@@ -45,13 +45,13 @@
// CHECK-NEXT: [[CALL:%.*]] = call noalias i8* @_Znwm(i64 32)
// CHECK-NEXT: [[ZERO:%.*]] = bitcast i8* [[CALL]] to <8 x float>*
// CHECK-NEXT: store <8 x float>* [[ZERO]], <8 x float>** [[P:%.*]], align 8
-// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>** [[P]], align 8
-// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>* [[ONE]], align 32
-// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>** [[P]], align 8
+// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8
+// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>, <8 x float>* [[ONE]], align 32
+// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8
// CHECK-NEXT: store volatile <8 x float> [[TWO]], <8 x float>* [[THREE]], align 32
-// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>** [[P]], align 8
-// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>* [[FOUR]], align 32
+// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8
+// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>, <8 x float>* [[FOUR]], align 32
// CHECK-NEXT: store <8 x float> [[FIVE]], <8 x float>* [[R]], align 32
-// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>* [[R]], align 32
+// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>, <8 x float>* [[R]], align 32
// CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[SIX]], i32 0
// CHECK-NEXT: ret float [[VECEXT]]