[ubsan] Implement the -fcatch-undefined-behavior flag using a trapping
implementation; this is much more inline with the original implementation
(i.e., pre-ubsan) and does not require run-time library support.
The trapping implementation can be invoked using either '-fcatch-undefined-behavior'
or '-fsanitize=undefined-trap -fsanitize-undefined-trap-on-error', with the latter
being preferred. Eventually, the -fcatch-undefined-behavior' flag will be removed.
llvm-svn: 173848
diff --git a/clang/lib/CodeGen/CGExpr.cpp b/clang/lib/CodeGen/CGExpr.cpp
index 9bef08b..aad8771 100644
--- a/clang/lib/CodeGen/CGExpr.cpp
+++ b/clang/lib/CodeGen/CGExpr.cpp
@@ -1975,6 +1975,13 @@
ArrayRef<llvm::Value *> DynamicArgs,
CheckRecoverableKind RecoverKind) {
assert(SanOpts != &SanitizerOptions::Disabled);
+
+ if (CGM.getCodeGenOpts().SanitizeUndefinedTrapOnError) {
+ assert (RecoverKind != CRK_AlwaysRecoverable &&
+ "Runtime call required for AlwaysRecoverable kind!");
+ return EmitTrapCheck(Checked);
+ }
+
llvm::BasicBlock *Cont = createBasicBlock("cont");
llvm::BasicBlock *Handler = createBasicBlock("handler." + CheckName);
@@ -2043,7 +2050,7 @@
EmitBlock(Cont);
}
-void CodeGenFunction::EmitTrapvCheck(llvm::Value *Checked) {
+void CodeGenFunction::EmitTrapCheck(llvm::Value *Checked) {
llvm::BasicBlock *Cont = createBasicBlock("cont");
// If we're optimizing, collapse all calls to trap down to just one per