[C++11] Add 'override' keyword to virtual methods that override their base class.
llvm-svn: 203344
diff --git a/llvm/lib/ExecutionEngine/Interpreter/Interpreter.h b/llvm/lib/ExecutionEngine/Interpreter/Interpreter.h
index 4c13da0..2e93cae 100644
--- a/llvm/lib/ExecutionEngine/Interpreter/Interpreter.h
+++ b/llvm/lib/ExecutionEngine/Interpreter/Interpreter.h
@@ -112,11 +112,11 @@
/// run - Start execution with the specified function and arguments.
///
- virtual GenericValue runFunction(Function *F,
- const std::vector<GenericValue> &ArgValues);
+ GenericValue runFunction(Function *F,
+ const std::vector<GenericValue> &ArgValues) override;
- virtual void *getPointerToNamedFunction(const std::string &Name,
- bool AbortOnFailure = true) {
+ void *getPointerToNamedFunction(const std::string &Name,
+ bool AbortOnFailure = true) override {
// FIXME: not implemented.
return 0;
}
@@ -124,13 +124,13 @@
/// recompileAndRelinkFunction - For the interpreter, functions are always
/// up-to-date.
///
- virtual void *recompileAndRelinkFunction(Function *F) {
+ void *recompileAndRelinkFunction(Function *F) override {
return getPointerToFunction(F);
}
/// freeMachineCodeForFunction - The interpreter does not generate any code.
///
- void freeMachineCodeForFunction(Function *F) { }
+ void freeMachineCodeForFunction(Function *F) override { }
// Methods used to execute code:
// Place a call on the stack
@@ -212,8 +212,8 @@
//
void SwitchToNewBasicBlock(BasicBlock *Dest, ExecutionContext &SF);
- void *getPointerToFunction(Function *F) { return (void*)F; }
- void *getPointerToBasicBlock(BasicBlock *BB) { return (void*)BB; }
+ void *getPointerToFunction(Function *F) override { return (void*)F; }
+ void *getPointerToBasicBlock(BasicBlock *BB) override { return (void*)BB; }
void initializeExecutionEngine() { }
void initializeExternalFunctions();