[LVI] Fix debug output

Due to staleness in a patch I committed yesterday, the debug output was reporting overdefined cases as being undefined.  Confusing to say the least.  The mistake appears to have only effected the debug output thankfully.

llvm-svn: 259594
diff --git a/llvm/lib/Analysis/LazyValueInfo.cpp b/llvm/lib/Analysis/LazyValueInfo.cpp
index 3d20064..76c825f 100644
--- a/llvm/lib/Analysis/LazyValueInfo.cpp
+++ b/llvm/lib/Analysis/LazyValueInfo.cpp
@@ -576,7 +576,7 @@
              "Result should be in cache!");
 
       DEBUG(dbgs() << "POP " << *e.second << " in " << e.first->getName()
-                   << " = " << lookup(e.second)[e.first] << "\n");
+                   << " = " << getCachedValueInfo(e.second, e.first) << "\n");
 
       BlockValueStack.pop();
       BlockValueSet.erase(e);
@@ -790,7 +790,7 @@
     // to overdefined.
     if (Result.isOverdefined()) {
       DEBUG(dbgs() << " compute BB '" << BB->getName()
-            << "' - overdefined because of pred.\n");
+            << "' - overdefined because of pred (non local).\n");
       // If we previously determined that this is a pointer that can't be null
       // then return that rather than giving up entirely.
       if (NotNull) {
@@ -835,7 +835,7 @@
     // to overdefined.
     if (Result.isOverdefined()) {
       DEBUG(dbgs() << " compute BB '" << BB->getName()
-            << "' - overdefined because of pred.\n");
+            << "' - overdefined because of pred (local).\n");
 
       BBLV = Result;
       return true;