Fix leak in lib/CodeGen/CGException.cpp, PR18318
Summary: This fixes the leak described in http://llvm.org/bugs/show_bug.cgi?id=18318
Reviewers: chandlerc, dblaikie
Reviewed By: chandlerc
CC: cfe-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D2474
llvm-svn: 198857
diff --git a/clang/lib/CodeGen/CGCleanup.h b/clang/lib/CodeGen/CGCleanup.h
index 1bd6bba..fed75bc 100644
--- a/clang/lib/CodeGen/CGCleanup.h
+++ b/clang/lib/CodeGen/CGCleanup.h
@@ -194,6 +194,15 @@
return getHandlers()[I];
}
+ // Clear all handler blocks.
+ // FIXME: it's better to always call clearHandlerBlocks in DTOR and have a
+ // 'takeHandler' or some such function which removes ownership from the
+ // EHCatchScope object if the handlers should live longer than EHCatchScope.
+ void clearHandlerBlocks() {
+ for (unsigned I = 0, N = getNumHandlers(); I != N; ++I)
+ delete getHandler(I).Block;
+ }
+
typedef const Handler *iterator;
iterator begin() const { return getHandlers(); }
iterator end() const { return getHandlers() + getNumHandlers(); }