Fix leak in lib/CodeGen/CGException.cpp, PR18318

Summary: This fixes the leak described in http://llvm.org/bugs/show_bug.cgi?id=18318

Reviewers: chandlerc, dblaikie

Reviewed By: chandlerc

CC: cfe-commits

Differential Revision: http://llvm-reviews.chandlerc.com/D2474

llvm-svn: 198857
diff --git a/clang/lib/CodeGen/CGCleanup.h b/clang/lib/CodeGen/CGCleanup.h
index 1bd6bba..fed75bc 100644
--- a/clang/lib/CodeGen/CGCleanup.h
+++ b/clang/lib/CodeGen/CGCleanup.h
@@ -194,6 +194,15 @@
     return getHandlers()[I];
   }
 
+  // Clear all handler blocks.
+  // FIXME: it's better to always call clearHandlerBlocks in DTOR and have a
+  // 'takeHandler' or some such function which removes ownership from the
+  // EHCatchScope object if the handlers should live longer than EHCatchScope.
+  void clearHandlerBlocks() {
+    for (unsigned I = 0, N = getNumHandlers(); I != N; ++I)
+      delete getHandler(I).Block;
+  }
+
   typedef const Handler *iterator;
   iterator begin() const { return getHandlers(); }
   iterator end() const { return getHandlers() + getNumHandlers(); }