| commit | bab6df86aefc5ea4aa3895da7cf46be37add676d | [log] [tgz] |
|---|---|---|
| author | Richard Smith <richard@metafoo.co.uk> | Sat Apr 11 22:15:29 2020 -0700 |
| committer | Richard Smith <richard@metafoo.co.uk> | Wed Apr 15 12:20:42 2020 -0700 |
| tree | 1d6479a2abb346f45aa617914c943e30ada117bd | |
| parent | 8dfb9627b7be27e7b37ab4200c60f65f5af95256 [diff] |
Rework how UuidAttr, CXXUuidofExpr, and GUID template arguments and constants are represented.
Summary:
Previously, we treated CXXUuidofExpr as quite a special case: it was the
only kind of expression that could be a canonical template argument, it
could be a constant lvalue base object, and so on. In addition, we
represented the UUID value as a string, whose source form we did not
preserve faithfully, and that we partially parsed in multiple different
places.
With this patch, we create an MSGuidDecl object to represent the
implicit object of type 'struct _GUID' created by a UuidAttr. Each
UuidAttr holds a pointer to its 'struct _GUID' and its original
(as-written) UUID string. A non-value-dependent CXXUuidofExpr behaves
like a DeclRefExpr denoting that MSGuidDecl object. We cache an APValue
representation of the GUID on the MSGuidDecl and use it from constant
evaluation where needed.
This allows removing a lot of the special-case logic to handle these
expressions. Unfortunately, many parts of Clang assume there are only
a couple of interesting kinds of ValueDecl, so the total amount of
special-case logic is not really reduced very much.
This fixes a few bugs and issues:
* PR38490: we now support reading from GUID objects returned from
__uuidof during constant evaluation.
* Our Itanium mangling for a non-instantiation-dependent template
argument involving __uuidof no longer depends on which CXXUuidofExpr
template argument we happened to see first.
* We now predeclare ::_GUID, and permit use of __uuidof without
any header inclusion, better matching MSVC's behavior. We do not
predefine ::__s_GUID, though; that seems like a step too far.
* Our IR representation for GUID constants now uses the correct IR type
wherever possible. We will still fall back to using the
{i32, i16, i16, [8 x i8]}
layout if a definition of struct _GUID is not available. This is not
ideal: in principle the two layouts could have different padding.
Reviewers: rnk, jdoerfert
Subscribers: arphaman, cfe-commits, aeubanks
Tags: #clang
Differential Revision: https://reviews.llvm.org/D78171
This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Taken from https://llvm.org/docs/GettingStarted.html.
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example work-flow and configuration to get and build the LLVM source:
Checkout LLVM (including related sub-projects like Clang):
git clone https://github.com/llvm/llvm-project.git
Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
Configure and build LLVM and Clang:
cd llvm-project
mkdir build
cd build
cmake -G <generator> [options] ../llvm
Some common build system generators are:
Ninja --- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles --- for generating make-compatible parallel makefiles.Visual Studio --- for generating Visual Studio projects and solutions.Xcode --- for generating Xcode projects.Some Common options:
-DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.
For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".
-DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).
-DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
-DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
cmake --build . [-- [options] <target>] or your build system specified above directly.
The default target (i.e. ninja or make) will build all of LLVM.
The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.
CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.
For more information see CMake
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.