|  | ; RUN: llc < %s | 
|  | ; RUN: llc < %s -march=ppc32 -mcpu=g3 | 
|  | ; RUN: llc < %s -march=ppc32 -mcpu=g5 | 
|  | ; PR1811 | 
|  |  | 
|  | define void @execute_shader(<4 x float>* %OUT, <4 x float>* %IN, <4 x float>* | 
|  | %CONST) { | 
|  | entry: | 
|  | %input2 = load <4 x float>* null, align 16               ; <<4 x float>> | 
|  | %shuffle7 = shufflevector <4 x float> %input2, <4 x float> < float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 2, i32 2, i32 2, i32 2 >		; <<4 x float>> [#uses=1] | 
|  |  | 
|  | %mul1 = fmul <4 x float> %shuffle7, zeroinitializer              ; <<4 x | 
|  | %add2 = fadd <4 x float> %mul1, %input2          ; <<4 x float>> | 
|  | store <4 x float> %add2, <4 x float>* null, align 16 | 
|  | ret void | 
|  | } |