[C++11] More 'nullptr' conversion. In some cases just using a boolean check instead of comparing to nullptr.
llvm-svn: 206142
diff --git a/llvm/lib/CodeGen/LiveIntervalAnalysis.cpp b/llvm/lib/CodeGen/LiveIntervalAnalysis.cpp
index fdc673f..6bec391 100644
--- a/llvm/lib/CodeGen/LiveIntervalAnalysis.cpp
+++ b/llvm/lib/CodeGen/LiveIntervalAnalysis.cpp
@@ -79,7 +79,7 @@
}
LiveIntervals::LiveIntervals() : MachineFunctionPass(ID),
- DomTree(0), LRCalc(0) {
+ DomTree(nullptr), LRCalc(nullptr) {
initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
}
@@ -572,9 +572,9 @@
break;
}
if (CancelKill)
- MI->clearRegisterKills(Reg, NULL);
+ MI->clearRegisterKills(Reg, nullptr);
else
- MI->addRegisterKilled(Reg, NULL);
+ MI->addRegisterKilled(Reg, nullptr);
}
}
}
@@ -590,17 +590,17 @@
SlotIndex Start = LI.beginIndex();
if (Start.isBlock())
- return NULL;
+ return nullptr;
SlotIndex Stop = LI.endIndex();
if (Stop.isBlock())
- return NULL;
+ return nullptr;
// getMBBFromIndex doesn't need to search the MBB table when both indexes
// belong to proper instructions.
MachineBasicBlock *MBB1 = Indexes->getMBBFromIndex(Start);
MachineBasicBlock *MBB2 = Indexes->getMBBFromIndex(Stop);
- return MBB1 == MBB2 ? MBB1 : NULL;
+ return MBB1 == MBB2 ? MBB1 : nullptr;
}
bool