Add concrete type overloads to PDBSymbol::findChildren().
Frequently you only want to iterate over children of a specific
type (e.g. functions). Previously you would get back a generic
interface that allowed iteration over the base symbol type,
which you would have to dyn_cast<> each one of. With this patch,
we allow the user to specify the concrete type as a template
parameter, and it will return an iterator which returns instances
of the concrete type directly.
llvm-svn: 228960
diff --git a/llvm/lib/DebugInfo/PDB/PDBSymbolThunk.cpp b/llvm/lib/DebugInfo/PDB/PDBSymbolThunk.cpp
index a7bd96a..eac1a54 100644
--- a/llvm/lib/DebugInfo/PDB/PDBSymbolThunk.cpp
+++ b/llvm/lib/DebugInfo/PDB/PDBSymbolThunk.cpp
@@ -25,11 +25,17 @@
if (Level == PDB_DumpLevel::Compact) {
OS.indent(Indent);
PDB_ThunkOrdinal Ordinal = getThunkOrdinal();
- OS << "THUNK[" << Ordinal << "] ";
- OS << "[" << format_hex(getRelativeVirtualAddress(), 10);
+ uint32_t RVA = getRelativeVirtualAddress();
+ if (Ordinal == PDB_ThunkOrdinal::TrampIncremental) {
+ OS << format_hex(RVA, 10);
+ } else {
+ OS << "[" << format_hex(RVA, 10);
+ OS << " - " << format_hex(RVA + getLength(), 10) << "]";
+ }
+ OS << " thunk(" << Ordinal << ")";
if (Ordinal == PDB_ThunkOrdinal::TrampIncremental)
OS << " -> " << format_hex(getTargetRelativeVirtualAddress(), 10);
- OS << "] ";
+ OS << " ";
std::string Name = getName();
if (!Name.empty())
OS << Name;