[gnu-objc] Make selector order deterministic.

Summary:
This probably fixes PR35277, though there may be other sources of
nondeterminism (this was the only case of iterating over a DenseMap).

It's difficult to provide a test case for this, because it shows up only
on systems with ASLR enabled.

Reviewers: rjmccall

Reviewed By: rjmccall

Subscribers: bmwiedemann, mgrang, cfe-commits

Differential Revision: https://reviews.llvm.org/D50559

llvm-svn: 339668
diff --git a/clang/lib/CodeGen/CGObjCGNU.cpp b/clang/lib/CodeGen/CGObjCGNU.cpp
index 622c8bf..b509187 100644
--- a/clang/lib/CodeGen/CGObjCGNU.cpp
+++ b/clang/lib/CodeGen/CGObjCGNU.cpp
@@ -3541,12 +3541,16 @@
     ConstantInitBuilder builder(CGM);
     auto selectors = builder.beginArray(selStructTy);
     auto &table = SelectorTable; // MSVC workaround
-    for (auto &entry : table) {
+    std::vector<Selector> allSelectors;
+    for (auto &entry : table)
+      allSelectors.push_back(entry.first);
+    llvm::sort(allSelectors.begin(), allSelectors.end());
 
-      std::string selNameStr = entry.first.getAsString();
+    for (auto &untypedSel : allSelectors) {
+      std::string selNameStr = untypedSel.getAsString();
       llvm::Constant *selName = ExportUniqueString(selNameStr, ".objc_sel_name");
 
-      for (TypedSelector &sel : entry.second) {
+      for (TypedSelector &sel : table[untypedSel]) {
         llvm::Constant *selectorTypeEncoding = NULLPtr;
         if (!sel.first.empty())
           selectorTypeEncoding =