WinEH: Make llvm.eh.actions emission match the EH docs
This switches the sense of the i32 values and updates the test cases.
We can also use CHECK-SAME to clean up some tests, and reduce the visual
noise from bitcasts.
llvm-svn: 232774
diff --git a/llvm/test/CodeGen/WinEH/cppeh-nested-2.ll b/llvm/test/CodeGen/WinEH/cppeh-nested-2.ll
index ff0aaa0..3479c41 100644
--- a/llvm/test/CodeGen/WinEH/cppeh-nested-2.ll
+++ b/llvm/test/CodeGen/WinEH/cppeh-nested-2.ll
@@ -91,9 +91,9 @@
br label %try.cont
; CHECK: [[LPAD_LABEL]]:
-; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIf to i8*)
-; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
+; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* (i8*, i8*)* @_Z4testv.catch)
; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont19]
lpad: ; preds = %try.cont, %entry
@@ -106,11 +106,14 @@
br label %catch.dispatch11
; CHECK: [[LPAD1_LABEL]]:
-; CHECK: [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
; CHECK-NEXT: cleanup
; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIi to i8*)
; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIf to i8*)
-; CHECK-NEXT: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD1_VAL]], i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch1 to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*), i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
+; CHECK-NEXT: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions(
+; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* (i8*, i8*)* @_Z4testv.catch1,
+; CHECK-SAME: i32 0, void (i8*, i8*)* @_Z4testv.cleanup,
+; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* (i8*, i8*)* @_Z4testv.catch)
; CHECK-NEXT: indirectbr i8* [[RECOVER1]], [label %try.cont, label %try.cont19]
lpad1: ; preds = %invoke.cont4, %invoke.cont
@@ -125,11 +128,15 @@
br label %catch.dispatch
; CHECK: [[LPAD3_LABEL]]:
-; CHECK: [[LPAD3_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
; CHECK-NEXT: cleanup
; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIi to i8*)
; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIf to i8*)
-; CHECK-NEXT: [[RECOVER3:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD3_VAL]], i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup2 to i8*), i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch1 to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*), i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
+; CHECK-NEXT: [[RECOVER3:\%.+]] = call i8* (...)* @llvm.eh.actions(
+; CHECK-SAME: i32 0, void (i8*, i8*)* @_Z4testv.cleanup2,
+; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* (i8*, i8*)* @_Z4testv.catch1,
+; CHECK-SAME: i32 0, void (i8*, i8*)* @_Z4testv.cleanup,
+; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* (i8*, i8*)* @_Z4testv.catch)
; CHECK-NEXT: indirectbr i8* [[RECOVER3]], [label %try.cont, label %try.cont19]
lpad3: ; preds = %invoke.cont2