[ORC] Refactor the various lookupFlags methods to return the flags map via the
first argument.

This makes lookupFlags more consistent with lookup (which takes the query as the
first argument) and composes better in practice, since lookups are usually
linearly chained: Each lookupFlags can populate the result map based on the
symbols not found in the previous lookup. (If the maps were returned rather than
passed by reference there would have to be a merge step at the end).

llvm-svn: 323398
diff --git a/llvm/unittests/ExecutionEngine/Orc/LegacyAPIInteropTest.cpp b/llvm/unittests/ExecutionEngine/Orc/LegacyAPIInteropTest.cpp
index 963ce9f..19c194b 100644
--- a/llvm/unittests/ExecutionEngine/Orc/LegacyAPIInteropTest.cpp
+++ b/llvm/unittests/ExecutionEngine/Orc/LegacyAPIInteropTest.cpp
@@ -16,15 +16,17 @@
 
 class SimpleORCResolver : public SymbolResolver {
 public:
-  using LookupFlagsFn = std::function<LookupFlagsResult(const SymbolNameSet &)>;
+  using LookupFlagsFn = std::function<SymbolNameSet(SymbolFlagsMap &SymbolFlags,
+                                                    const SymbolNameSet &)>;
   using LookupFn = std::function<SymbolNameSet(AsynchronousSymbolQuery &Q,
                                                SymbolNameSet Symbols)>;
 
   SimpleORCResolver(LookupFlagsFn LookupFlags, LookupFn Lookup)
       : LookupFlags(std::move(LookupFlags)), Lookup(std::move(Lookup)) {}
 
-  LookupFlagsResult lookupFlags(const SymbolNameSet &Symbols) override {
-    return LookupFlags(Symbols);
+  SymbolNameSet lookupFlags(SymbolFlagsMap &SymbolFlags,
+                            const SymbolNameSet &Symbols) override {
+    return LookupFlags(SymbolFlags, Symbols);
   }
 
   SymbolNameSet lookup(AsynchronousSymbolQuery &Query,
@@ -51,8 +53,9 @@
   Defs[Foo] = FooSym;
   cantFail(V.define(std::move(Defs)));
 
-  auto LookupFlags = [&](const SymbolNameSet &Names) {
-    return V.lookupFlags(Names);
+  auto LookupFlags = [&](SymbolFlagsMap &SymbolFlags,
+                         const SymbolNameSet &Names) {
+    return V.lookupFlags(SymbolFlags, Names);
   };
 
   auto Lookup = [&](AsynchronousSymbolQuery &Query, SymbolNameSet Symbols) {
@@ -119,16 +122,18 @@
 
   SymbolNameSet Symbols({Foo, Bar, Baz});
 
-  auto LFR = lookupFlagsWithLegacyFn(Symbols, LegacyLookup);
+  SymbolFlagsMap SymbolFlags;
+  auto SymbolsNotFound =
+      lookupFlagsWithLegacyFn(SymbolFlags, Symbols, LegacyLookup);
 
-  EXPECT_TRUE(!!LFR) << "lookupFlagsWithLegacy failed unexpectedly";
-  EXPECT_EQ(LFR->SymbolFlags.size(), 2U) << "Wrong number of flags returned";
-  EXPECT_EQ(LFR->SymbolFlags.count(Foo), 1U) << "Flags for foo missing";
-  EXPECT_EQ(LFR->SymbolFlags.count(Bar), 1U) << "Flags for foo missing";
-  EXPECT_EQ(LFR->SymbolFlags[Foo], FooFlags) << "Wrong flags for foo";
-  EXPECT_EQ(LFR->SymbolFlags[Bar], BarFlags) << "Wrong flags for foo";
-  EXPECT_EQ(LFR->SymbolsNotFound.size(), 1U) << "Expected one symbol not found";
-  EXPECT_EQ(LFR->SymbolsNotFound.count(Baz), 1U)
+  EXPECT_TRUE(!!SymbolsNotFound) << "lookupFlagsWithLegacy failed unexpectedly";
+  EXPECT_EQ(SymbolFlags.size(), 2U) << "Wrong number of flags returned";
+  EXPECT_EQ(SymbolFlags.count(Foo), 1U) << "Flags for foo missing";
+  EXPECT_EQ(SymbolFlags.count(Bar), 1U) << "Flags for foo missing";
+  EXPECT_EQ(SymbolFlags[Foo], FooFlags) << "Wrong flags for foo";
+  EXPECT_EQ(SymbolFlags[Bar], BarFlags) << "Wrong flags for foo";
+  EXPECT_EQ(SymbolsNotFound->size(), 1U) << "Expected one symbol not found";
+  EXPECT_EQ(SymbolsNotFound->count(Baz), 1U)
       << "Expected symbol baz to be not found";
   EXPECT_FALSE(BarMaterialized)
       << "lookupFlags should not have materialized bar";