[Hexagon] Use A2_tfrsi for constant pool and jump table addresses

llvm-svn: 235535
diff --git a/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp b/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp
index 1a4c7ae..4efb5f7 100644
--- a/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp
+++ b/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp
@@ -83,19 +83,8 @@
     while (MII != MIE) {
       MachineInstr *MI = MII;
       int Opc = MI->getOpcode();
-      if (Opc == Hexagon::CONST32_set_jt) {
-        int DestReg = MI->getOperand(0).getReg();
-        MachineOperand &Symbol = MI->getOperand (1);
-        BuildMI (*MBB, MII, MI->getDebugLoc(),
-                 TII->get(Hexagon::A2_tfrsi), DestReg).addOperand(Symbol);
-
-        // MBB->erase returns the iterator to the next instruction, which is the
-        // one we want to process next
-        MII = MBB->erase (MI);
-        continue;
-      }
-      else if (Opc == Hexagon::CONST32_Int_Real &&
-               MI->getOperand(1).isBlockAddress()) {
+      if (Opc == Hexagon::CONST32_Int_Real &&
+          MI->getOperand(1).isBlockAddress()) {
         int DestReg = MI->getOperand(0).getReg();
         MachineOperand &Symbol = MI->getOperand (1);