[Hexagon] Use A2_tfrsi for constant pool and jump table addresses
llvm-svn: 235535
diff --git a/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp b/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp
index 1a4c7ae..4efb5f7 100644
--- a/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp
+++ b/llvm/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp
@@ -83,19 +83,8 @@
while (MII != MIE) {
MachineInstr *MI = MII;
int Opc = MI->getOpcode();
- if (Opc == Hexagon::CONST32_set_jt) {
- int DestReg = MI->getOperand(0).getReg();
- MachineOperand &Symbol = MI->getOperand (1);
- BuildMI (*MBB, MII, MI->getDebugLoc(),
- TII->get(Hexagon::A2_tfrsi), DestReg).addOperand(Symbol);
-
- // MBB->erase returns the iterator to the next instruction, which is the
- // one we want to process next
- MII = MBB->erase (MI);
- continue;
- }
- else if (Opc == Hexagon::CONST32_Int_Real &&
- MI->getOperand(1).isBlockAddress()) {
+ if (Opc == Hexagon::CONST32_Int_Real &&
+ MI->getOperand(1).isBlockAddress()) {
int DestReg = MI->getOperand(0).getReg();
MachineOperand &Symbol = MI->getOperand (1);