| commit | ce2207abaf9a925b35f15ef92aaff6b301ba6d22 | [log] [tgz] |
|---|---|---|
| author | Lang Hames <lhames@gmail.com> | Tue Jan 21 16:28:30 2020 -0800 |
| committer | Lang Hames <lhames@gmail.com> | Tue Jan 21 19:55:33 2020 -0800 |
| tree | 712c801de52846de1579d5df6091822891a91aa5 | |
| parent | dac7cda3a84e5405f7dd915f09c336d20dfdf00d [diff] |
[ORC] Add support for emulated TLS to ORCv2. This commit adds a ManglingOptions struct to IRMaterializationUnit, and replaces IRCompileLayer::CompileFunction with a new IRCompileLayer::IRCompiler class. The ManglingOptions struct defines the emulated-TLS state (via a bool member, EmulatedTLS, which is true if emulated-TLS is enabled and false otherwise). The IRCompileLayer::IRCompiler class wraps an IRCompiler (the same way that the CompileFunction typedef used to), but adds a method to return the IRCompileLayer::ManglingOptions that the compiler will use. These changes allow us to correctly determine the symbols that will be produced when a thread local global variable defined at the IR level is compiled with or without emulated TLS. This is required for ORCv2, where MaterializationUnits must declare their interface up-front. Most ORCv2 clients should not require any changes. Clients writing custom IR compilers will need to wrap their compiler in an IRCompileLayer::IRCompiler, rather than an IRCompileLayer::CompileFunction, however this should be a straightforward change (see modifications to CompileUtils.* in this patch for an example).
This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Taken from https://llvm.org/docs/GettingStarted.html.
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example workflow and configuration to get and build the LLVM source:
Checkout LLVM (including related subprojects like Clang):
git clone https://github.com/llvm/llvm-project.git
Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
Configure and build LLVM and Clang:
cd llvm-project
mkdir build
cd build
cmake -G <generator> [options] ../llvm
Some common generators are:
Ninja --- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles --- for generating make-compatible parallel makefiles.Visual Studio --- for generating Visual Studio projects and solutions.Xcode --- for generating Xcode projects.Some Common options:
-DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM subprojects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.
For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".
-DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full pathname of where you want the LLVM tools and libraries to be installed (default /usr/local).
-DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
-DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
Run your build tool of choice!
The default target (i.e. ninja or make) will build all of LLVM.
The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.
CMake will generate build targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use make -j NNN (NNN is the number of parallel jobs, use e.g. number of CPUs you have.)
For more information see CMake
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.