Revert "Reapply "DebugInfo: Ensure that all debug location scope chains from instructions within a function, lead to the function itself.""""

After a successful build it seems to have come back on a later build.

This reverts commit r213391.

llvm-svn: 213432
diff --git a/llvm/lib/CodeGen/AsmPrinter/DwarfDebug.cpp b/llvm/lib/CodeGen/AsmPrinter/DwarfDebug.cpp
index 8064209..99e7a27 100644
--- a/llvm/lib/CodeGen/AsmPrinter/DwarfDebug.cpp
+++ b/llvm/lib/CodeGen/AsmPrinter/DwarfDebug.cpp
@@ -789,7 +789,8 @@
   for (const auto &Var : ConcreteVariables) {
     DIE *VariableDie = Var->getDIE();
     // FIXME: There shouldn't be any variables without DIEs.
-    assert(VariableDie);
+    if (!VariableDie)
+      continue;
     // FIXME: Consider the time-space tradeoff of just storing the unit pointer
     // in the ConcreteVariables list, rather than looking it up again here.
     // DIE::getUnit isn't simple - it walks parent pointers, etc.
diff --git a/llvm/lib/CodeGen/LexicalScopes.cpp b/llvm/lib/CodeGen/LexicalScopes.cpp
index f67c717..d12c234 100644
--- a/llvm/lib/CodeGen/LexicalScopes.cpp
+++ b/llvm/lib/CodeGen/LexicalScopes.cpp
@@ -137,8 +137,6 @@
 /// getOrCreateLexicalScope - Find lexical scope for the given DebugLoc. If
 /// not available then create new lexical scope.
 LexicalScope *LexicalScopes::getOrCreateLexicalScope(DebugLoc DL) {
-  if (DL.isUnknown())
-    return nullptr;
   MDNode *Scope = nullptr;
   MDNode *InlinedAt = nullptr;
   DL.getScopeAndInlinedAt(Scope, InlinedAt, MF->getFunction()->getContext());
@@ -174,12 +172,9 @@
                               std::make_tuple(Parent, DIDescriptor(Scope),
                                               nullptr, false)).first;
 
-  if (!Parent) {
-    assert(DIDescriptor(Scope).isSubprogram());
-    assert(DISubprogram(Scope).describes(MF->getFunction()));
-    assert(!CurrentFnLexicalScope);
+  if (!Parent && DIDescriptor(Scope).isSubprogram() &&
+      DISubprogram(Scope).describes(MF->getFunction()))
     CurrentFnLexicalScope = &I->second;
-  }
 
   return &I->second;
 }